3e SRD:Attack Damage

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This material is published under the OGL 1.0a.

Damage

If the attack roll result equals or exceeds the target's AC, the attack is successful, and the attacker deals damage to the defender. Roll the appropriate damage for the attacker's weapon. The damage is deducted from the target character's current hit points.

Minimum Damage

If penalties to damage bring the damage result below 1, a hit still deals 1 point of damage.

Off-Hand Weapon

When a character is fighting with two weapons deals damage with the extra attack, add only one-half of the character's Strength bonus.

Wielding a Weapon Two-Handed

When a character deals damage with a weapon that the character is wielding two-handed, the character adds one and one half times the character's Strength bonus. Light weapons don't get this higher Strength bonus when used two-handed.

Multiplying Damage

Sometimes a character multiplies damage by some factor, such as when a character scores a critical hit. Roll the damage (with all modifiers) multiple times and total the results.



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