This material is published under the OGL 1.0a.
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Arrows (20)
Martial Tiny Ammunition
Critical:
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×2
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Range Increment:
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—
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Type:
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(P)
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Cost |
Damage |
Weight
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1 gp |
1d4 |
3 lb.
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Description[edit]
An arrow used as a melee weapon is Tiny and deals 1d4 points of piercing damage (X2 crit). Since it is not designed for this use, all characters are treated as not proficient with it and thus suffer a -4 penalty on their attack rolls. Arrows come in leather quivers that hold 20 arrows. An arrow that hits its target is destroyed; one that misses has a 50% chance to be destroyed or lost.
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