3e SRD:Teleport without Error
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This material is published under the OGL 1.0a. |
Transmutation [Teleportation] | |
Level: | Sor/Wiz 7, Travel 7 |
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Components: | V |
Casting time: | 1 action |
Range: | Personal and touch |
Target: | The character and touched objects or other touched willing creatures weighing up to 50 lb./level |
Duration: | Instantaneous |
Saving Throw: | None and Will negates (object) |
Spell Resistance: | No and Yes (object) |
This spell instantly transports the character to a designated destination. Distance is not a factor, but interplanar travel is not possible. The character can bring along objects and willing creatures totaling up to 50 pounds per caster level. As with all spells where the range is personal and the target is the character, the character need not make a saving throw, nor is SR applicable to the character. Only objects held or in use (attended) by another person receive saving throws and SR.
The character must have a reliable description of the place to which the character is teleporting. If the character attempts to teleport with insufficient information (or with misleading information), the character disappears and simply reappears in the character's original location. Areas of strong physical or magical energies may make teleportation more hazardous or even impossible.
Note: Teleportation is instantaneous travel through the Astral Plane. Anything that blocks astral travel also blocks teleportation.
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