360 No Scope (5e Feat)

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360 No Scope

Prerequisites: Owlin, Wisdom 12 or Higher
You can quickly spin your head all the way around to get a full panoramic assessment of hidden threats.

  • You gain proficiency in the Perception skill. In dim light or darkness, you add double your proficiency bonus to checks you make with it.
  • Whenever an enemy fails a Stealth check within 120ft of you, you gain advantage on your next attack against it.
  • Whenever an enemy tries to blind you, you gain advantage on saving throws to avoid or end the condition.
  • Once per long rest, if your party gets surprised you may move and act during your first turn as normal.


5.00
(one vote)

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