360 No Scope (5e Feat)
Jump to navigation
Jump to search
360 No Scope
Prerequisites: Owlin, Wisdom 12 or Higher
You can quickly spin your head all the way around to get a full panoramic assessment of hidden threats.
- You gain proficiency in the Perception skill. In dim light or darkness, you add double your proficiency bonus to checks you make with it.
- Whenever an enemy fails a Stealth check within 120ft of you, you gain advantage on your next attack against it.
- Whenever an enemy tries to blind you, you gain advantage on saving throws to avoid or end the condition.
- Once per long rest, if your party gets surprised you may move and act during your first turn as normal.
Back to Main Page → 5e Homebrew → Feats