Zombie, Kobold (5e Creature)
From D&D Wiki
Small undead, neutral evil
Saving Throws Wis +0
Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Claw. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) slashing damage.
Undead come in all shapes and sizes, and a kobold zombie is no difference. However, where other zombies are clumsy and somewhat foolish, a kobold zombie is a bit faster and agiler than its larger counterparts, yet not by much.
Undead Nature. A kobold zombie doesn't require air, food, drink, or sleep.