Zipping Turtle (5e Creature)
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Small monstrosity, unaligned
Armor Class 16
Senses passive Perception 9
Hold Breath. The turtle can hold its breath for 15 minutes.
Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d4 + 6) piercing damage.
The strange zipping turtles might look as ponderous as any other turtles but they instead move at incredible speed. Their electric blue shells are marked with lines that resemble bolts of lightning.
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