Yari (3.5e Equipment)

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Martial Two-Handed Melee
Critical: ×3
Range Increment:
Type: Piercing
Hardness: 5
Size Cost1 Damage Weight1 hp
Fine 1 gp, 3 sp, 8 cp 1d3 5/8 lb 1
Diminutive 2 gp, 7 sp, 5 cp 1d4 1 1/4 lbs 1
Tiny 5 gp, 5 sp 1d6 2 1/2 lbs 2
Small 11 gp 1d8 5 lbs 5
Medium 11 gp 1d10 10 lbs 10
Large 22 gp 2d8 20 lbs 20
Huge 44 gp 3d8 40 lbs 40
Gargantuan 88 gp 4d8 80 lbs 80
Colossal 176 gp 6d8 160 lbs 160
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. Any other supplied values are the author's best determination.

Yaris are a long, straight-headed spear from the Orient, often favored by footsoldiers and samurai. A yari has reach. You can strike opponents 10 feet away with it, but you can’t use it against an adjacent foe. If you use a ready action to set up a yari for a charge, you deal double damage on a successful hit against a charging character. Weapon stats are for the Su Yari (素槍)

See also[edit]

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