Wood Elf Druid (3.5e Racial Substitution Levels)
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Making a Wood Elf Druid[edit]
Requirements: To take a wood elf druid substitution level, a character must be a wood elf about to take her 1st, 2nd, or 3rd level of druid.
Level | Bonus | Fort | Ref | Will | Special | Spells per Day |
---|---|---|---|---|---|---|
1st | +0 | +2 | +0 | +2 | Blazing Strike, Deafness Immunity, wild empathy, Elemental Domain | same as druid |
2nd | +1 | +3 | +0 | +3 | Frightful Presence | same as druid |
3rd | +2 | +3 | +1 | +3 | Elven Reflexes | same as druid |
Class Skills[edit]
Wood Elf druid substitution levels have the class skills of the standard druid class.
Skill Points at Each Level: 4 + Int modifier (or four times this quantity as a beginning character).
Class Features[edit]
All the following are features of the Wood Elf druid’s racial substitution levels.
Elemental Domain[edit]
(granted power): Gain the Air Domain, Earth Domain, Fire Domain, or Water Domain
Deafness Immunity[edit]
At 1st level, Immunity to natural and magical Deafness
Replaces nature sense.
Blazing Strike[edit]
At 1st level, +1d6 elemental damage on an attack, plus temporary blindness will save DC is Constitution based, 1/day. Increases to +1d6 every 3 levels. Increases uses by +1/day every 4 levels. Temporary Deafness lasts for 3d6 rounds. The Druid must declare he/she is using this ability before rolling the attack, and the use is lost if the attack misses. the type of elemental damage is determined my the druid's domain choice.
- Air Domain: Electrical damage
- Earth Domain: Acid damage
- Fire Domain: Fire damage
- Water Domain: Cold damage
Replaces animal companion.
Frightful Presence[edit]
At 2nd level, the wood elf druid uses the power of fire to evoke fear in woodland creatures. Whenever the Fire Druid attacks or charges, all animals within 30’ become Shaken for 4d6 rounds (WillNeg, DC is Charisma-based). If the creature makes its save, it is immune to this Druid’s Frightful Presence for 24 hours. The Druid’s allies are not affected by this ability. At level 8 this also effects vermin. At level 14 this also effects magical beasts. At level 20 this also effects fey.
Replaces woodland stride.
Elven Reflexes[edit]
At 3rd Level, gain +1 Insight on Reflex saves. This bonus increases to +2 at level 9 and +3 at level 15.
Replaces trackless step.
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