Wolfoceros (3.5e Creature)

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Wolf1.JPG
Wolfoceros
Size/Type: Large Animal
Hit Dice: 7d8 (32 hp)
Initiative: +3
Speed: 50 ft.
Armor Class: 20 (+3 dexterity, +8 natural armor, -1 size), touch 12, flat-footed 17
Base Attack/Grapple: +5/+15
Attack: Gore +10 (2d6+9)
Full Attack: Gore +10 (2d6+6) and Bite +5 (1d8+3)
Space/Reach: 10 ft/5 ft.
Special Attacks: Powerful Charge 4d6+18
Special Qualities: Low-Light Vision, Scent, DR 1/--
Saves: Fort +9, Ref +8, Will +3
Abilities: Str 22, Dex 16, Con 19, Int 2, Wis 12, Cha 8
Skills: Spot +11, Listen +1
Feats: Toughness x2, Power Attack, Cleave
Environment: Warm or Temperate Plains
Organization: Solitary or Pack (2-12)
Challenge Rating: 4
Treasure: None
Alignment: Always Neutral
Advancement: 8-11 HD (Large); 12-20 HD (Huge)
Level Adjustment: --
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Description[edit]

A large creature resembling a cross between a wolf and rhinoceros turns its single horn towards you and charges!

A wolfoceros is a large wolf-like creature. However, it has a head like a rhinoceros (but with teeth like a wolf), as well as a thick grey hide and horn like a rhinoceros. Wolfoceri are surprisingly agile, considering their size.

Special Qualities[edit]

Scent (Ex): as Scent (SRD Special Ability).

Extraordinary Toughness (Ex): A wolfoceros has extremely thick hide and muscle, which grant it DR 1/-- and Toughness as a bonus feat.

Special Abilities[edit]

Powerful Charge (Ex): When a wolfoceros charges, it instead deals 4d6+18 damage, in addition to the normal benefits and hazards of a charge.



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