Winchester Rifle (3.5e Equipment)

From D&D Wiki

Jump to: navigation, search
Rifle, Winchester
Exotic Two-Handed
Range Increment:
Size Cost1 Damage Weight1 hp
Fine * * 1
Diminutive * * 1
Tiny * * 2
Small 150 gp. 5
Medium 150 gp. 2d6 10 lb. 10
Large 20
Huge * * 40
Gargantuan * * 80
Colossal * ×4 * 160
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. Any other supplied values are the author's best determination.

This repeating rifle is used extensively by Marksmen as a closer range alternative to the Sniper Rifle. The Winchester Rifle holds up to ten rounds (40 sp. for 30), has a range of 120 ft., and has a critical of x4. It takes a Full Action to completely reload the rifle, and a move action if it's only half reloaded. Completely reloading the rifle provokes an attack of opportunity. If proficient, it is a free action to load one round into the chamber. If not, it is a move action. As long as the rifle has rounds in it, you can move the lever (free action if proficient, move action otherwise) to load a new round into the chamber.

Back to Main Page3.5e HomebrewEquipmentWeapons

Home of user-generated,
homebrew pages!