White Dwarf (5e Race Variant)

From D&D Wiki

Jump to: navigation, search

Dwarf Variant[edit]

Just like Drow are the foil to average elves, White dwarves are the foil to other dwarves. They are known to be chaotic and literally explosive. They live above ground, in fact on top of the tallest mountains, where they worship various sun gods. The earliest White Dwarf was a cleric for a forgotten sun god, who bestowed him and his descendants with the powers of the sun. Despite their name, they are not necessarily white skinned, although their hair and eyes tend to be very light. The name is given due to the fact that they glow dim white light when in darkness.

White Dwarf Traits[edit]

Your white dwarf character retains the following traits from the base dwarf race:

  • Ability Score Increase
  • Age
  • Alignment
  • Size
  • Speed
  • Tool Proficiency
  • Stonecunning
  • Languages

Your white dwarf character gains the following traits:

Ability Score Increase. Your Intelligence score increases by 1.
Bright Skin. When in darkness your skin glows white light, casting up to 20 feet of bright light and an additional 20 feet of dim light. You can dim or brighten the light at will, to a minimum of 1 foot of bright light and 1 foot of dim light. This is considered natural sunlight, not magical light.
Radiant Soul. You have resistance to radiant damage. Whenever you cast a spell that deals fire or radiant damage, the spell deals additional damage equal to your spellcasting ability modifier.
Solar Power. You know the sacred flame cantrip and can cast it at will. Intelligence is your spellcasting ability for it.

Back to Main Page5e HomebrewCharacter OptionsRace Variants

Home of user-generated,
homebrew pages!