Weaver Witch (5e Class)
Weaver Witch[edit]
Weavers are witches that have the innate ability to create new spells as they are able to see the strands of The Weave that make it up. Shaping and knotting together these strands to create new complex spells or alter the very nature of existing ones.
The Weaver[edit]
Weavers are incredibly rare creatures with many hunted down by their own Witch kind as their incredible power was frightening to others. While some witches have an affinity for a single type of elemental magic, Weavers are seen to have the unique ability to have multiple affinities for elemental magic as they possess natural gifts such as flight and magical defense in their very being. This combination of affinities allows Weavers who possess this gift to be able to merge the abilities into extremely powerful spells such as the combination of fire and water being able to produce a rainstorm where clouds precipitate witch fire also called Rain of Fire.
Creating a Weaver Witch[edit]
- Quick Build
You can make a Weaver quickly by following these suggestions. First, Wisdom should be your highest ability score, followed by Dexterity or Constitution. Second, choose the <!-background name-> background. Third, choose <!-elaborate on equipment choices->
Class Features
As a Weaver Witch you gain the following class features.
- Hit Points
Hit Dice: 1d6 per Weaver Witch level
Hit Points at 1st Level: 6 + Constitution modifier
Hit Points at Higher Levels: 1d6 (or 4) + Constitution modifier per Weaver Witch level after 1st
- Proficiencies
Armor: none
Weapons: Simple weapons
Tools:
Saving Throws: Constitution and Wisdom
Skills: Choose two from Animal Handling, Arcana, Deception, History, Insight, Nature, Perception, Survival
- Equipment
You start with the following equipment, in addition to the equipment granted by your background:
- (a) A Spear, 2 Daggers, and an Arcane Focus (crystal) or (b) An Arcane Focus (Quarterstaff), and a Sickle
- (a) Explorer’s Pack or (b) Dungeoneer's Pack
- If you are using starting wealth, you have 3d4x10 in funds.
Level | Proficiency Bonus |
Cantrips | Features | Threads |
---|---|---|---|---|
1st | +2 | 4 | Spellcasting, Weaver’s Ley Line | 0 |
2nd | +2 | 4 | <!-Class Feature2-> | 26 |
3rd | +2 | 4 | <!-Class Feature3-> | 32 |
4th | +2 | 5 | Ability Score Improvement | 34 |
5th | +3 | 5 | — | 44 |
6th | +3 | 5 | — | 49 |
7th | +3 | 5 | — | 55 |
8th | +3 | 5 | Ability Score Improvement | 61 |
9th | +4 | 5 | — | 68 |
10th | +4 | 6 | — | 75 |
11th | +4 | 6 | — | 84 |
12th | +4 | 6 | Ability Score Improvement | 84 |
13th | +5 | 6 | — | 94 |
14th | +5 | 6 | — | 94 |
15th | +5 | 6 | — | 105 |
16th | +5 | 6 | Ability Score Improvement | 105 |
17th | +6 | 6 | — | 118 |
18th | +6 | 6 | — | 125 |
19th | +6 | 6 | Ability Score Improvement | 134 |
20th | +6 | 6 | — | 144 |
Spellcasting[edit]
Drawing from your own innate ability to manipulate and control The Weave through its threads you’re able to cast spells, though this connection is not come automatically for most Weavers. Drawing from your deepest memory and experiences the core thoughts that shape you drive and power your spells as your guiding connection to The Weave. Though this connection will take time to settle and manifest, it can be felt and harnessed until your eyes are truly open to the gifts of a weaver.
- Cantrips
You know four Weaver Witch cantrips of your choice. Whenever you gain a Weaver Witch level, you can replace one of your cantrips from this feature with another Weaver Witch cantrip of your choice.
- Prepared Spells of Level 1+
You prepare the list of level 1+ spells that are available for you to cast with this feature. The number of spells on your list increases as you gain Weaver Witch levels, as shown in the Prepared Spells column of the Weaver Witch Features table. Whenever that number increases, choose additional Weaver Witch spells until the number of spells on your list matches the number in the Weaver Witch Features table. The chosen spells must be of a level for which you meet the requirements. For example, if you’re a level 3 Weaver Witch, your list of prepared spells can include six Weaver Witch spells of level 1 or 2 in any combination.
If another Weaver Witch feature gives you spells that you always have prepared, those spells don’t count against the number of spells you can prepare with this feature, but those spells otherwise count as Weaver Witch spells for you.
Weaver’s Ley Line[edit]
Your connection to The Weave is a powerful but chaotic ally, roll a 1d4 and gain one extra cantrip from the spell list of the class rolled (1: Wizard, 2: Bard, 3: Cleric, 4: Druid). In addition, your mystical connection guides you granting a bonus to your Intelligence (Arcana or Nature) checks. The bonus equals your Wisdom modifier (minimum bonus of +1).
- <!-Use semi-colons for subheaders->
<!-Subclass Feature->[edit]
<!-At <!-insert level-> level, you chose a <!-insert name of subclass feature i.e. path, archetype, discipline, etc.->. Choose between <!-list the subclass options->, <!-all/both-> detailed at the end of the class description. Your choice grants you features at <!-insert the level when subclass features begin-> and again at <!-list all the levels the class gains subclass features->.->
Ability Score Improvement[edit]
When you reach 4th level, and again at 8th, 12th, 16th and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.
<!-Class Feature->[edit]
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<!-Class Option 1->[edit]
<!-For subclasses introduce this class option here->
- <!-Class Feature->
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- <!-Class Feature->
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- <!-Class Feature->
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<!-Class Option 2->[edit]
<!-Introduce this subclass here->
- <!-Class Feature->
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- <!-Class Feature->
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Spell List[edit]
You know all of the spells on the basic spell list and additional spells based on your subclass.
- 1st Level
<!-1st level spell list->
- 2nd Level
<!-2nd level spell list->
- 3rd Level
<!-3rd level spell list->
- 4th Level
<!-4th level spell list->
- 5th Level
<!-5th level spell list->
Multiclassing[edit]
Prerequisites. To qualify for multiclassing into the <!-class name-> class, you must meet these prerequisites:
Proficiencies. When you multiclass into the <!-class name-> class, you gain the following proficiencies:
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