Way of the Seven Chakras (5e Subclass)

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Way of the Seven Chakras Way[edit]

To understand the soul, one must also understand the body, as it is the vessel of the soul. The monks that subscribe to this monastic tradition are skilled healers and equally skilled practitioners of the art of physical and spiritual manipulation.

This archetype takes heavily from the concepts and teachings of Buddhism, and as such, understanding a bit about the Buddhist teachings of the Noble Eightfold Path will help flavor such a character in a unique and interesting way. Just remembering the Noble Eightfold Path in its simplest form will greatly enrich a character using this archetype. It should be noted that monks of this archetype will likely fall into the lawful and/or good alignments. (Though not necessarily Lawful, Good)

Right Understanding: To know all that matters, not only on a surface level, but to know the soul of it.

Right Thought: To remain centered and calm, knowing that heart and mind are as one, and that a calm mind is a pure mind.

Right Speech: To speak as one means. No lies nor perversions of one's own thoughts shall part from their lips.

Right Action: To act as one intends. All choice to act is one's own, and to act purely is to embrace one's own purity.

Right Livelyhood: To be kind to oneself. To treat your body as a temple of perfection is to groom your soul for its greater form.

Right Effort: To place all of one's efforts and intentions towards their goal. To accept half measures and mediocrity in one's physical being is to promote imperfection spiritually.

Right Thoughtfulness: To be kind to one's surroundings. In all things, there is soul and spirit, and all spirits are to be in harmony.

Right Concentration: To be focused and clear of thought. What matters most will be found, and to ignore it is a sin. Focus your efforts on what matters most.

Body and Soul

At 3rd level, upon taking up this monastic tradition, you gain proficiency in the Medicine skill. In addition, when you make Intelligence (Religion) checks, you can use your Wisdom, instead of your Intelligence modifier.

Bodhi Sattva

Also, at 3rd level, you are overtaken by a sudden and incomprehensible desire to achieve true enlightenment for the benefit of all you hold dear.

"Masses of creatures, without-bounds, I vow to save them all."

As an action you may touch a creature and expend any number of your available ki points to heal that creature. The hit points restored are equal to 5 times the ki points expended.

Starting at 5th level, you can replace one of your attacks made as part of your Attack action to use this feature, instead of using an Action.

Disciple of the Eightfold Path

Starting at 6th level, your understanding of your chosen path grows greater.

"Anxiety and hate, delusive-desires inexhaustible, I vow to break them all."

You become immune to the charmed and frightened condition and gain resistance to psychic damage.

One With Dharma

Starting at 11th level, you gain greater insight into the nature of what is, what has been, what will be, and what might be.

"Dharma gates beyond-measure, I vow to learn them all."

You see the countless realities before you. You gain a number of Dharma Dice equal in number to half your Monk level (rounded up). These Dharma Dice are d6s and may be used as a reaction to a creature within 30 feet of you (yourself included) making an attack roll, ability check, or saving throw, and are applied as a bonus or reduction to the roll. (Determined by you) Dharma Dice may be applied after seeing the value of the d20 roll, but must be used before the outcome of the roll is determined. You regain all expended Dharma Dice upon completion of a long rest.

Once per turn when you use your Flurry of Blows, you can roll your Dharma Dice and add to the result of an attack, without spending a die.

Buddha

Starting at 17th level, your accomplishment of Buddha Way has taken you to a higher state of being.

"Buddha Way, insurpassable, I vow to accomplish it."

You gain a Third Eye as you achieve true enlightenment. This Third Eye needn't be a physical change unless you so choose. You gain Truesight with a range of 15 feet.

Additionally, you may expend 4 ki points as an action to touch a single creature (yourself included) and grant them immunity to all damage until the beginning of your next turn.

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