Way of the Reaper (5e Subclass)

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Way of the Reaper[edit]

Monk Subclass

The Ways of the Reaper monastery teach us that while life may be fleeting, its real value is first revealed when one holds it in their hands, with the power to end it. Few scholars have a similar grasp on the machinations of death as the Reaper Monks, having spend years studying how to prolong ones time on earth as well as to end it prematurely. Some say that the monastery is simply a tool for the avatar of death to keep the natural order of things. Whatever the case, a Monk that is trained in the Way of the Reaper is one of the most deadliest foes one can have the misfortune of facing.

Soul Leech

Starting at 3rd level, when you choose this tradition, you gain the ability to drain the life force of your foes when you fight. You regain 1 Ki point whenever you reduce a creature to 0 hitpoints. You cannot gain this more than once from a single creature until you finish a long rest.

No Escape

Beginning at 6th level, you can now turn yourself into a phantom, allowing you to catch those who seek to escape their deaths. By spending 2 Ki Points, you would turn into an ethereal-like being, allowing you to phase through mundane objects, have a flight speed equal to your movement, and any attacks against you are made at disadvantage. This form lasts for 1 minute, ending early if you make an attack, take damage, or use your bonus action to end it.

One Foot in the Grave

Beginning at 11th level, you use your familiarity with death to escape its grasp. When you are reduced to 0 hit points, you can expend 1 ki point (no action required) to be reduced to 1 hit point instead. You may use this feature an amount of times equal to your Wisdom modifier, regaining all uses after finishing a long rest.

Death is Nigh

At 17th level, you can quite literally suck the life out of your enemies. You may spend 10 ki points when you hit a creature with an unarmed strike to deal an extra 10d10 necrotic damage, you regaining an equal amount.

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