Way of the One Punch (5e Subclass)
Way of the One Punch[edit]
Monk Subclass
Monks who take this tradition have transcended their mortal limits allowing them to take enemies out with a single punch. This style is very rare and is considered a legend by most people.
- Transcendent Fists
Starting at 3rd level you roll 1d6 for unarmed damage, this increases to 1d8 at 5th level, at 11th level 1d10 and at 17th level 1d12 Additionally you can choose for your unarmed attacks to deal force damage instead of the normal type
- Serious Punch
Starting when you choose this tradition at 3rd level, you can spend 1 ki point to do 1 unarmed attack with the damage of 6 Martial Art dice. Your enemy must make a Strength saving throw. If it fails, you can push it up to 30 feet away from you. You can use "serious punch" only once per round
- Mastery of the Body
Starting at 3rd level your muscular body has been trained to take the most powerful of blows. You gain the following benefits
- Your hit points increase by 6 and by an additional 2 for every level up in this class.
- Your AC increases by 2
- Your speed increases by an additional 10 feet
- Consecutive Normal Punches
Starting at 6th level your flurry of blows now does 3 attacks instead of 2.
- Destructive Transcendence
Starting at 6th level you gain the following benefits
- You gain resistance to bludgeoning, piercing and slashing damage
- Your ki Save DC increases by 2 (to a maximum of 22)
- Mastery of the Fist
Starting at 11th level your unarmed strikes gain +3 to attack and damage rolls. Additionally your consecutive normal punches (flurry of blows) no longer costs ki.
- One Punch Man
Starting at 17th level you gain the following benefits
- You gain 20 additional ki points
- All of your unarmed attacks now have advantage
- Your unarmed strikes now bypass all resistances and immunities
Back to Main Page → 5e Homebrew → Character Options → Subclasses