Way of the Lightning God (5e Subclass)
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Way of the Lightning God
Monk Subclass
Monks who train in the way of the lightning god, or Raishin Style, learn how to become the lightning on itself, reaching a state of oneness with everything, surpassing physical limitations to achieve supreme speed. This style focus on using weapons, hand to hand combat and supernatural speed to assassinate your targets, penetrating them using pressure points techniques.
- Dream Walking
At 3rd level, you master the footwork technique of dream walking, that uses irregular and unpredictable movement to create afterimages, confusing your opponents in order to finish them. Opportunity attacks against you have Disadvantage.
- Lightning Flash
Also at 3rd level, you learn the fastest technique in your arsenal, the lightning flash, a quickly frontal strike that knocks opponents before they can even register the attack. In place of an attack, you can spend 1 ki point to move up to your movement speed in a straight line towards an enemy you can see. This movement doesn't count against the maximum movement speed on that turn. If you end your turn within 5 feet of that opponent, you can make a melee weapon attack with Advantage against it.
When out of ki, you can risk your health to use this feature. When using this feature without ki, you start shaking and your vision blurs, imposing 1 level of exhaustion temporarily, that lasts until the end of your next turn. Your feet also bleed, causing you necrotic damage equal to your martial arts die.
- Sunfire
At 6th level, you can attack your opponents with fast but low damaging strikes, highly precise, targeting your opponents pressure points, aiming for brain damage. You can replace any unarmed strike you make to force your opponent to make a Dexterity saving throw against your ki save DC.
On a hit, your target takes psychic damage equal to a roll of your martial arts die. If a creature takes this psychic damage, you can spend 1 ki point to attempt a stunning strike against that creature, as if you had hit that creature with an attack.
- Remarkable Speed
Also at 6th level, you can move with such a speed that your opponents can barely perceive your movements. When you miss an unarmed strike, you can reroll that attack using a reaction.
In addition, when you take the Step of the Wind, you can use Lightning Flash once, without using ki.
- Immeasurable Celerity
At 11th level, you can use a Bonus Action to cast haste, targeting yourself. Once you do so, you can't do it again until you finish a short or a long rest, unless you spend 5 ki points to do so again.
- Thunderclap
At 17th level, you can unleash a barrage of strikes against your enemies. When you use Flurry of Blows, you can attack four times, rather than two, during your bonus action. You can replace any of these attacks with a Sunfire attack.
In addition, your Sunfire feature causes psychic damage equal to two rolls of your martial arts die on a failed save, or half as much on a success.
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