Way of the Bladed Fist (5e Subclass)
Way of the Bladed Fist[edit]
Monk Subclass
Monks who follow the way of the bladed fist hone their bodies as a blacksmith forge a weapon and sharp a blade. These warriors are forge masters, who learn how to emulate the properties of the metal they work using ki. Their hand strikes cut as deep as swords, and their skins are resistant as the most resilient suit of armor.
- Advanced Weapon Training
When you choose this Monastic Tradition at 3rd level, you gain proficiency in martial weapons which also count as monk weapons for you, though you must still follow the heavy and two-handed restriction.
Additionally, when you deal damage with an unarmed strike, you may choose to have the attack deal bludgeoning, piercing, or slashing damage.
- Sense of Metal
Starting at 3rd level, you can sense the presence of nearby metals. You have advantage on any check that involves finding something that is made of or wears metal.
Additionally, you gain proficiency in Tinker's tools and Smith's tools.
- Echo of Steel
Starting at 6th level, you gain the ability to deflect enemy attacks and send painful vibrations back through their weapons. When you are hit by a melee weapon attack, you may use your reaction to spend 1 ki point and reduce the damage by 1d10 + your Dexterity modifier + your monk level.
If you reduce the damage to 0, the attacker must succeed on a Constitution saving throw against the ki save DC, or take thunder damage equal to two rolls of your martial arts die.
You can spend up to 3 ki points, to increase the damage reduction in 1d10 per ki point spent.
- Body of Iron
At 11th level, your affinity with the metal used the make weaponry gives your skin a metallic toughness, and you strikes an unnatural speed and strength. Your Strength, Dexterity, and Constitution scores increase by 2, to a maximum of 22.
Additionally, you may spend 2 ki points to cast the barkskin spell, or 4 ki points to cast the stoneskin spell.
- Ironclad Wrath
By 17th level, your mastery over iron and steel has reached a point where you can momentarily meld with your weapon, transforming you into a juggernaut of metal. As a bonus action, you can spend all of your remaining ki points to gain the following benefits for 1 minute:
- You may use your Echo of Steel ability without spending ki.
- You gain resistance to all damage except that of magical piercing, slashing, or bludgeoning damage.
- All of your melee weapon attacks and unarmed strikes cause additional damage equal to 1d10.
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