Waterborn (5e Race Variant)
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You can trace your lineage back to an ancient ocean kingdom such as lost Atlantis.
All of your traits are replaced by the following traits.
Ability Score Increase. Living on the sea has made you tough, but you still retain the flexibility natural to humanity. Your Constitution score increases by 1.
Feat. You gain one feat of your choice.
Seafarer's Weapon Training. As a waterborn human, you make your living off the sea, whether by fishing, sailing, or buccaneering. Growing up on the open ocean has given you specialized experience with seafaring weapons. You have proficiency with longsword (cutlasses), rapier, trident, and net.
Ocean Magic. Through your ancient waterborn lineage, you have inherited the innate magic that enabled your ancestors to work together and survive on the open ocean. You know the guidance cantrip. Intelligence is your spellcasting ability for it.
Languages. You can speak, read, and write Common and Primordial.