Watcher (5e Subclass)
Watcher[edit]
Wizard Arcane Tradition
Watchers keep watch for signs of occult happenings, and also teach other wizards. They are exceedingly versatile, and they are more skilled with weapons than other wizards.
- Watcher's Training
At 2nd level, you gain proficiency with simple weapons. Also, you become proficient in any two skills of your choice.
- Expertise
Also at 2nd level, choose two skills you are proficient in. You double your proficiency bonus when it applies to those skills.
- Arcane Teachings
At 6th level, you can spend 24 hours teaching a creature who does not have the ability to cast spells a cantrip. After that, they learn a cantrip of thier choice whenever they level up, but they can only know a number of cantrips equal to thier Proficiency bonus, so if they already know that many cantrips, they don't learn any more.
- Private Suppliers
From 10th level onwards, you have occultist contacts who provide you with the material components you need at a cheap price. The cost of all material components is halved for you and your fellow adventurers. Also, if a spell says the material component must cost a certain amount, that amount is also halved.
- Investigator of the Occult
Starting at 14th level, you can use the Warlock spell list as well as your own. Additionally, you have advantage on attack rolls against fiends, abberations and undead. When a creature casts a Necromancy spell, you also have advantage on attack rolls against them for a number of rounds equal to the spell's level, or 1 round for cantrips.
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