Warhorse Zombie (5e Creature)
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Warhorse Zombie[edit]
Large undead, neutral evil Armor Class 8
Saving Throws Wis +0 Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant damage or from a critical hit. On a success, the zombie drops to 1 hit point instead. ACTIONSHooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
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Dead warhorses, once animated by despicable magic, are often used as mounts by necromancers and greater undead. They are slower, yet more durable than their living kin. |
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