Volcanic Wurm (5e Creature)

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Volcanic Wurm[edit]

Huge dragon, chaotic evil


Armor Class 18 (natural armor)
Hit Points 261 (18d12 + 144)
Speed 50 ft., burrow 30 ft., fly 30 ft.


STR DEX CON INT WIS CHA
27 (+8) 14 (+2) 27 (+8) 12 (+1) 14 (+2) 12 (+1)

Saving Throws Str +14, Con +14, Wis +8
Skills Perception +8, Stealth +8
Proficiency Bonus +6
Damage Resistances poison
Damage Immunities fire
Condition Immunities poisoned
Senses blindsight 60 ft., darkvision 120 ft., tremorsense 60 ft., passive Perception 18
Languages Draconic
Challenge 19 (22,000 XP)


Reactive Pressure. The wurm can take one reaction to use its Burning Exhaust on every turn in a combat.

Tunneler. The wurm can burrow through solid rock at half its burrow speed and leaves a 10-foot-diameter tunnel in its wake.

ACTIONS

Bite. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 24 (3d10 + 8) piercing damage. If the target is a creature, it is grappled (escape DC 18). Until the grapple ends, the target is restrained and the wurm can't make bite attacks against other targets.

Swallow. The wurm makes one bite attack against a Large or smaller target it is grappling. If the attack hits, the target is also swallowed, and the grapple ends. While swallowed, the target is blinded and restrained, it has total cover against attacks and other effects outside the wurm, and it takes 14 (4d6) acid damage and 16 (3d10) fire damage at the start of each of the wurm's turns. A wurm can have only one creature swallowed at a time.
If the wurm takes 30 damage or more on a single turn from the swallowed creature, the wurm must succeed on a DC 20 Constitution saving throw at the end of that turn or regurgitate the creature, which falls prone in a space within 10 feet of the wurm. If the wurm dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 15 feet of movement, exiting prone.

Pyroclastic Fumes (Recharge 5-6). The wurm releases a cloud of noxious, broiling sulfuric gas in a 20-foot cube originating from itself. The cloud spreads around corners and is heavily obscured. It lasts for 1 minute or until a wind of moderate or greater speed (at least 10 miles per hour) disperses it. Creatures in the cloud when it appears, and those that enters it for the first time on a turn, must make a DC 20 Dexterity saving throw. A creature takes 33 (6d10) fire damage and becomes poisoned until the end of its next turn on a failed save, or takes half as much damage and isn't poisoned on a success.

REACTIONS

Burning Exhaust. When a creature within 15 feet of the wurm targets it with a melee attack, the wurm can spray superheated gas. The attacker must make a DC 22 Constitution saving throw, taking 16 (3d10) fire damage on a failed save or half as much damage on a successful one.

Hidden in lava tubes and beneath volcanoes, the volcanic wurms are gluttonous brutes who bully all those smaller than themselves, though they are more intelligent than they let on. The innards of volcanic wurms are like great furnaces that burn and melt everything the wurm consumes. These wurms have a taste for metal and have been responsible for the destruction of many forges and strongholds.
Superheated gas accumulates within the wurm's body as it burrows, stored in many sacs just beneath the wurm's scales. In battle, the wurms can expel this gas as a burning hot cloud of reeking smoke.

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