(Note that these are Velociraptors as depicted in the Jurassic Park series, and not the real-world chicken sized ones.
DC 15: Velociraptors are pack hunters, using stealth, speed, and teamwork to defeat foes much larger than themselves
DC 20: Velociraptors are known to lure prey into ambushes
DC 25: Another being with sufficient velociraptor-social-skills can acquire the allegiance of these creatures
Encounters[edit]
Velociraptors are pack hunters. They are very rarely found alone, and often have a few buddies hiding somewhere if they are.
- Encounter Examples
Level 5 Encounter (XP 800)
- 4 Velociraptors (Level 5 Skirmisher)
Velociraptor[edit]
Velociraptor Level 5 Skirmisher
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Medium Natural Beast (Dinosaur) XP 200
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HP 46; Bloodied 23
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Initiative +10
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AC 19; Fortitude 16, Reflex 20, Will 14
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Perception +8
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Speed 8
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Low-Light Vision
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Traits
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Pack Instincts ♦ trait
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Whenever the Velociraptor hits using an attack, all other velociraptors within range 3 can shift 1 square as a free action
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Standard Actions
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Claw ♦ At-Will
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Attack: Melee 1; +10 vs AC;
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Hit: 1d10 + 5 damage;
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Pounce ♦ Encounter
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Attack: Melee 1; +10 vs AC;
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Hit: 2d6 + 5 damage and the target is knocked prone;
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Effect: This power can be used in place of a basic melee attack while charging
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Move Actions
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Leap ♦ At-Will
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Effect: The Velociraptor shifts up to its speed in a single direction. This movement cannot pass through enemy creatures. (cannot jump 'around' them)
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Minor Actions
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Move Actions
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Predatory Shift ♦ At-Will
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Effect: The Velociraptor shifts 2 squares
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Triggered Actions
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Skills Stealth +8; Acrobatics +8;
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Str 15 (+4)
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Dex 19 (+6)
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Wis 16 (+4)
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Con 12 (+3)
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Int 12 (+3)
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Cha 12 (+3)
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Alignment Unaligned
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Languages N/A
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Equipment —
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You hear a rustle just to your side, and suddenly a streaking mass of teeth and claws screeches through the air towards you!
Velociraptors coordinate with their pack to flank the weakest prey, opening up with a pounce from one and leaps from the others to close the distance
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Feral Velociraptor[edit]
Feral Velociraptor Level 14 Skirmisher
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Medium Natural Beast (Dinosaur) XP 1000
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HP 120; Bloodied 60
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Initiative +15
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AC 29; Fortitude 25, Reflex 30, Will 25
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Perception +13
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Speed 8
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Low-Light Vision
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Traits
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Pack Instincts ♦ trait
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Whenever the Feral Velociraptor hits using an attack, all other velociraptors within range 3 can shift 1 square as a free action
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Standard Actions
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Bite ♦ At-Will
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Attack: Melee 1; +19 vs AC;
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Hit: 3d6 + 6 damage;
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Pounce ♦ Encounter
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Attack: Melee 1; +10 vs AC;
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Hit: 3d10 + 6 damage and the target is knocked prone;
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Effect: This power can be used in place of a basic melee attack while charging
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Savage ♦ Encounter
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Attack: Melee 1; +10 vs AC; only targets prone creatures
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Hit: 4d12 + 8 damage;
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Move Actions
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Leap ♦ At-Will
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Effect: The Velociraptor shifts up to its speed in a single direction. This movement cannot pass through enemy creatures. (cannot jump 'around' them)
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Minor Actions
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Move Actions
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Feral Shift ♦ At-Will
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Effect: The Velociraptor shifts 3 squares
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Triggered Actions
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Feral Rage ♦ Free Action when bloodied
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Effect: The Feral Velociraptor regains the use of Pounce
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Skills Stealth +8; Acrobatics +8;
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Str 18 (+6)
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Dex 23 (+10)
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Wis 17 (+5)
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Con 14 (+4)
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Int 14 (+4)
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Cha 14 (+4)
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Alignment Unaligned
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Languages N/A
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Equipment —
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Feral Velociraptors are often leaders of their pack. They are considerably faster and more vicious than their pack-mates
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