Valorant Agent Ultimate Ability Minion (5e Creature)

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Valorant Ultimate ability minion[edit]

Medium beast, aberration, fey, fiend, or monstrosity (your choice when summoned), neutral


Armor Class 15 + proficiency bonus (natural armor)
Hit Points 60 (11d8 + 11)
Speed 40 ft.


STR DEX CON INT WIS CHA
20 (+5) 14 (+2) 12 (+1) 10 (+0) 8 (-1) 12 (+1)

Skills Athletics +9, Investigation +4, Perception +3
Proficiency Bonus 4
Senses blindsight 60 ft., passive Perception 13
Languages Understands any languages known by it's summoner but can not speak
Challenge N/A ( XP)


Damaging Skin. A creature that touches the toad or hits it with a melee attack while within 5 feet of it takes 8 (2d8) acid/cold/fire/lightning/thunder damage (your choice when summoned.)

Growing bond. if this creatures proficiency bonus or number of hit dice is lower than its creators when it is summoned, its proficiency bonus and number of hit dice increases to match that of its creators'.

ACTIONS

Jaws. Melee Weapon Attack: your weapon attack modifier to hit, reach 5 ft., one target. Hit: (2d10 + PB) magical piercing damage, and the target is grappled (escape DC 17).

Projectile. Ranged Weapon Attack: your weapon attack modifier to hit, 30/60 ft., one target. Hit: (2d8 + PB) magical acid/cold/fire/lighting/thunder damage (your choice when summoned.)

Taunting Movement. One creature that the minion can see within range must make a DC 17 (8 + Strength modifier + proficiency bonus) Wisdom saving throw. On a failed save, the creature is drawn to them, For the duration, it has disadvantage on attack rolls against creatures other than it, and must make a Wisdom saving throw each time it attempts to move to a space that is more than 30 feet away from it; if it succeeds on this saving throw, this feature doesn’t restrict the target’s movement for that turn. 3/day


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