User talk:Tug/08-09 Campaign

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Campaign Ideas[edit]

Any ideas?--Tug 12:42, 27 November 2008 (MST)

Seriously, throw me a bone. Dont be afraid to Email me. --  Tug   talk    contribs    email   13:47, 3 February 2009 (MST)
Depends, where's the campaign at now? → Rith (talk) 13:50, 3 February 2009 (MST)
Right where the Synop leaves off. I need ideas for thier next assignment. --  Tug   talk    contribs    email   18:54, 3 February 2009 (MST)
Well okay then, in that case I have a couple of ideas, first off, if the PC's are still currently trying to get the prismatic dragon free, have there be a secret door in the back of the room where the dragon is imprisoned (unless you've already told the characters that there wasn't one, in which case have it be in the area just before that room) and that secret door leads to an extravagant room with beautiful ebony furniture and a magnificent desk that is strewn with maps and a single folder of files, yet the doorway is too small for a dragon to fit in through, and have the folder of files have in it a lists of meetings with an entity whose name is shown but whose race or other specifics aren't (you can build the story from here). Or maybe have the prismatic dragon actually be a white dragon whose appearance has been changed to that of a prismatic dragon, the actual prismatic dragon being in another location, new story right there, "Find The Baby God Dragon". Maybe have a small earth elemental come up out of the ground and ask them why they have these chains sticking into his house, he's put up for it for a while since most of the time these kind of chain disappear after a while, but he's reaching the end of his patience, if the characters say, "Go right ahead and break the chains, we need to move the dragon anyways" then have the elemental think for a second and say, "Only if you do this favor for me..." (viola: Side Quest). Well, thats all I can think of right now, hope it helps you out some. → Rith (talk) 20:39, 3 February 2009 (MST)
Excelent ideas dude. Thanks a bundle. --  Tug   talk    contribs    email   20:53, 3 February 2009 (MST)