User talk:Quincy/Nordic Axe (5e Equipment)
Jump to navigation
Jump to search
Haha, now it's worse than a battleaxe held in one hand :) I'm not sure what your intent is here, the viking (nordic) battleaxe is the quintessential D&D battleaxe as statted in the PHB. Marasmusine (talk) 14:35, 7 April 2016 (MDT)
- Ok, so maybe make it slightly better by making damage 2d6 since the vikings are good at making stuff? I am kind of confused. Stalin Duck (talk) 16:44, 7 April 2016 (EST)
- Well that would put it on par with the two-handed greataxe in the PHB. The axes in the PHB... handaxe, battleaxe, greataxe ... are supposed to represent all weapons of those general forms. You can take the handaxe stats and call the weapon a tomahawk, throwing axe, hurlbat or francisca, it doesn't matter.
- If your intent is to have a set of weapons that are deliberately superior to these PHB weapons, then it will need some context, it is unbalanced to drop them into a vanilla campaign. It could be as simple as "in this campaign, handaxes, batleaxes and greataxes forged by nords deal +1 damage but cost twice as much." Marasmusine (talk) 15:51, 7 April 2016 (MDT)
- Ok so since the Nords are good at making weapons double the cost and keep the 2d6 damage? Stalin Duck (talk) 20:24, 7 April 2016 (EST)
- Cost does not mitigate the overpowered damage. The PCs will be rolling in money after their first adventure... and it doesn't matter at all if they come across a magic nordic axe in some loot. Just use the axe statistics in the PHB. I repeat: the improvement you want to see is a result of Nordic weaponsmithing, this is a campaign-level mechanic that you apply to base weapon statistics. You don't need to make a new statblock for each weapon. Marasmusine (talk) 03:37, 2 May 2016 (MDT)
- Ok so since the Nords are good at making weapons double the cost and keep the 2d6 damage? Stalin Duck (talk) 20:24, 7 April 2016 (EST)