User talk:Marasmusine/Don't

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This should be made into a policy or a guideline. Sarcasm and snark intact. --Kydo (talk) 13:46, 21 October 2016 (MDT)

I just needed to vent at some of the cliches :) It's here because I don't want to come across as dictatorial. Marasmusine (talk) 14:16, 21 October 2016 (MDT)
Oh, Azernath, bless you :) Marasmusine (talk) 14:19, 21 October 2016 (MDT)
Random class that is the super sneakiest uber Miller ever! Should be left of the list. Tivanir (talk) 17:33, 21 October 2016 (MDT)

"My spellcasting class can only use evocation spells!!! All the other schools are pointless and only MOAR DAMMMAAAGEE matters!!!" I've seen at least 2 5e classes that follow that mentality. SirSprinkles (talk) 03:07, 31 January 2017 (MST)

"My race is a human who is specially trained in the secret arts of a fantastic military/arcane/assassin tradition of mysteriousness who were all mysteriously wiped out except for me some reason somehow." --Kydo (talk) 03:59, 31 January 2017 (MST)

Not the most polite human being in the planet eh?

Who was I rude to? Marasmusine (talk) 07:52, 17 March 2017 (UTC)

"I just played the best video game, and I'm confident that it'll fit right in in D&D! What do you mean that isn't how the mechanics work?" This isn't always the case, but sometimes... SirSprinkles (talk) 07:21, 11 May 2017 (UTC)

You're right. Anything on my list could work, if treated well.
There's two problems I encounter:
One is when it's a single-player video game in an RPG, and the protagonist therefore has to encompass a large number of skills or customization. For example, in the Witcher, the hero can fight well and cast spells and heal himself, etc. D&D is a group game, where each player can feel good about fulfilling a particular rloe.
The other is when a D&D class is made to fit an individual character, where classes are supposed to be broad (for example, making a "Captain America" class instead of a "Super Soldier" class in which you could make something like Cpt. A.
Then, yes, there are mechanical problems where systems are just lifted straight into D&D, instead of using what's already in the game. Marasmusine (talk) 08:01, 11 May 2017 (UTC)

Dragon people. SirSprinkles (talk) 22:59, 22 June 2017 (MDT)

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