User talk:2600:387:A:15:0:0:0:7A

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The reason why I placed the changes I did was because of the weapons history, it’s roll in battle and how it compares to other Macuahuitl on this site such as Macuahuitl_(Realistic)_(3.5e_Equipment) , Macuahuitl_(3.5e_Equipment) and Macuahuitl_(4e_Equipment). Both of the 3.5 versions support the added bludgeoning damage. And all 3 mention the two handed version of the Macuahuitl so I changed the weapon’s Versatile trait to it being two handed since the image of the weapon looks like the two handed version of the Macuahuitl like that of the 4e Macuahuitl. I had included the Knockout_(5e_Variant_Rule) in the weapons properties because of the reason for its existence because while it’s true that the Macuahuitl did brutal damage to its opponents with its obsidian blades it however was also made to be non lethal depending upon the user’s wishes cause the Macuahuitl was used to incapacitate opponents in in battle so they could be taken as sacrifices to their gods in rituals. To summarize the Macuahuitl can kill but its primarily use was to incapacitate with other weapons used for killing. And both 3.e versions mention the non lethal aspect of the weapon. How ever I have no reasoning for why I removed the aspect of the Macuahuitl blades chipping outher then that I found that aspect annoying. That aspect should stay and I apologize for removing it in the first place

However I highly recommend that we make the other changes I had made permanent


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