User:Sledged/4e Stat Blocks
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@Name [Class/Racial/Feat] [Attack or Utility] #
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@Name [Class/Racial/Feat] [Attack or Utility] #
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@Name [Class/Racial/Feat] [Attack or Utility] #
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@Flavor | |
At-Will/Encounter/Daily ✦ [Keywords] | |
[Action Type] Action | [Range] [Range modifier] |
Prerequisite: @Effect | |
Requirement: @Effect | |
Special: @Effect | |
Target: @Target | |
Attack: [Ability Score] vs. [Defense] | |
Hit: @Damage expression and/or effect | |
Miss: @Damage expression and/or effect | |
Effect: @Effect | |
Sustain [Action]: @Effect |
@Name [Class/Racial/Feat] [Attack or Utility] #
| |
@Name [Class/Racial/Feat] [Attack or Utility] #
| |
@Name [Class/Racial/Feat] [Attack or Utility] #
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@Flavor | |
At-Will/Encounter/Daily ✦ [Keywords] | |
[Action Type] Action | [Range] [Range modifier] |
Prerequisite: @Effect | |
Requirement: @Effect | |
Special: @Effect | |
Target: @Target | |
Attack: [Ability Score] vs. [Defense] | |
Hit: @Damage expression and/or effect | |
Miss: @Damage expression and/or effect | |
Effect: @Effect | |
Sustain [Action]: @Effect |
@Name Level # @Elite/Solo @Role (Leader)
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---|---|---|
@Size @origin @type (@keywords) XP #
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Initiative +# | Senses Perception +#; @other senses | |
@Aura (@Keyword) aura #; @effect. | ||
HP #; Bloodied #; see also @power reference | ||
AC #; Fortitude #, Reflex #, Will # | ||
Immune @immunity; Resist @resistance; Vulnerable @vulnerability | ||
Saving Throws +# | ||
Speed #, climb (spider climb), fly # (altitude limit #, clumsy flying, clumsy grounded, hover), overland flight #, swim # | ||
Action Points # | ||
m @Melee Basic (standard; at-will) ✦ @Keywords | ||
Reach #; +# vs. @Def; #d# + # damage, and @other. | ||
r @Ranged Basic (standard; at-will) ✦ @Keywords | ||
Ranged #/#; +# vs. @Def; #d# + # damage, and @other. | ||
M @Melee (@action; @usability) ✦ @Keywords | ||
Reach #; +# vs. @Def; #d# + # @type damage, and @other. | ||
M @Melee Recharge (@action; recharge 4 5 6 ) ✦ @Keywords | ||
Reach #; +# vs. @Def; #d# + # @type damage, and @other. | ||
R @Ranged (@action; @usability) ✦ @Keywords | ||
Ranged #/#; +# vs. @Def; #d# + # @type damage, and @other. | ||
R @Ranged Recharge (@action; recharge 4 5 6 ) ✦ @Keywords | ||
Ranged #/#; +# vs. @Def; #d# + # @type damage, and @other. | ||
C @Close (@action; @usability) ✦ @Keywords | ||
Close @blast/burst #size; +# vs. @Def; #d# + # @type damage, and @other. | ||
C @Close Recharge (@action; recharge 4 5 6 ) ✦ @Keywords | ||
Close @blast/burst #size; +# vs. @Def; #d# + # @type damage, and @other. | ||
A @Area (@action; @usability) ✦ @Keywords | ||
Area @burst/wall #size within #range; +# vs. @Def; #d# + # @type damage, and @other. | ||
A @Area Recharge (@action; recharge 4 5 6 ) ✦ @Keywords | ||
Area @burst/wall #size within #range; +# vs. @Def; #d# + # @type damage, and @other. | ||
@Continuous Effect | ||
@Effect. | ||
@Non-Attack Power (@action, usable only @; @usability) | ||
@Effect. | ||
@No Action, Triggered Effect (when @trigger) | ||
@Effect. | ||
Alignment @Alignment | Languages @Languages | |
Skills @Skillname +# | ||
Str +# (#) | Dex +# (#) | Wis +# (#) |
Con +# (#) | Int +# (#) | Cha +# (#) |
Equipment @equipment |
@Name Level # @Elite/Solo @Role (Leader)
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---|---|---|
@Size @origin @type (@keywords) XP #
| ||
Initiative +# | Senses Perception +#; @other senses | |
@Aura (@Keyword) aura #; @effect. | ||
HP #; Bloodied #; see also @power reference | ||
AC #; Fortitude #, Reflex #, Will # | ||
Immune @immunity; Resist @resistance; Vulnerable @vulnerability | ||
Saving Throws +# | ||
Speed #, climb (spider climb), fly # (altitude limit #, clumsy flying, clumsy grounded, hover), overland flight #, swim # | ||
Action Points # | ||
m @Melee Basic (standard; at-will) ✦ @Keywords | ||
Reach #; +# vs. @Def; #d# + # damage, and @other. | ||
r @Ranged Basic (standard; at-will) ✦ @Keywords | ||
Ranged #/#; +# vs. @Def; #d# + # damage, and @other. | ||
M @Melee (@action; @usability) ✦ @Keywords | ||
Reach #; +# vs. @Def; #d# + # @type damage, and @other. | ||
M @Melee Recharge (@action; recharge 4 5 6 ) ✦ @Keywords | ||
Reach #; +# vs. @Def; #d# + # @type damage, and @other. | ||
R @Ranged (@action; @usability) ✦ @Keywords | ||
Ranged #/#; +# vs. @Def; #d# + # @type damage, and @other. | ||
R @Ranged Recharge (@action; recharge 4 5 6 ) ✦ @Keywords | ||
Ranged #/#; +# vs. @Def; #d# + # @type damage, and @other. | ||
C @Close (@action; @usability) ✦ @Keywords | ||
Close @blast/burst #size; +# vs. @Def; #d# + # @type damage, and @other. | ||
C @Close Recharge (@action; recharge 4 5 6 ) ✦ @Keywords | ||
Close @blast/burst #size; +# vs. @Def; #d# + # @type damage, and @other. | ||
A @Area (@action; @usability) ✦ @Keywords | ||
Area @burst/wall #size within #range; +# vs. @Def; #d# + # @type damage, and @other. | ||
A @Area Recharge (@action; recharge 4 5 6 ) ✦ @Keywords | ||
Area @burst/wall #size within #range; +# vs. @Def; #d# + # @type damage, and @other. | ||
@Continuous Effect | ||
@Effect. | ||
@Non-Attack Power (@action, usable only @; @usability) | ||
@Effect. | ||
@No Action, Triggered Effect (when @trigger) | ||
@Effect. | ||
Alignment @Alignment | Languages @Languages | |
Skills @Skillname +# | ||
Str +# (#) | Dex +# (#) | Wis +# (#) |
Con +# (#) | Int +# (#) | Cha +# (#) |
Equipment @equipment |