User:Samcnut43
Servant Savant[edit]
Beginning when you select this school at 2nd level, the gold and time you must spend to copy necromancy or conjuration spells into your spellbook is halved.
Summon Soldiers[edit]
Starting at 2nd level, you can resurrect the shadows of fallen creatures and keep them as soldiers to fight under your control. As an action, you can attempt to extract the shadow of a creature within 5 feet of you that has been dead for no longer than 1 hour, and that is not a construct, inorganic creature, or undead. Each Soul you extract will become a soldier that you can control. The shape of the summoned creature is the same as when they were alive, but the color is ink black with shadowy wisps rising from its body, and eyes that glow with eldrich blue light. You can have a maximum of soilders with a combined CR of half your wizard level. But you can take the action to let go of all soldiers your hold to attempt to ressurect a creature with a CR of above half your wizard level to at maximum of your wizard level. When you take a long rest all your shadows get the benefit of a long rest.
In combat you can give them orders telepathically but they can not answer back, they will do the oder to the best of their ability and they act on your initiavtive after you have takken your action.
Attempt[edit]
In order to attempt to extract the soul of a creature, you have to roll a intelligence check. For a creature's CR with 1/8 th your level or below, you simply need to beat a 5, if it is 1/6th of your level to 1/4 of your level you must beat a 10, if it is 1/2 your level to even with your level you must beat a 18. For a creature with higher CR than your level you will need to beat a 23. You have three chances to extract a soul. If you fail 3 times, the soul is lost forever and cannot be attempted to be extracted ever again.
Shadow exchange[edit]
At level 6 you get he ability to once per long rest you can use your reaction, to change place with your shadow as long as it is within 120 feet of you, if an attack hit you, you can use your reaction to dodge the attack by changing place with your shadow soilder and make it take the attack.
Soul Harvest[edit]
Starting at 10th level, by reaping life you are able to claim a fraction of those unfortunate creatures souls to regenerate your wounds and fortify your body. At the end of your turn, if you or any shadow under your control have killed one or more creatures you gain hit points equal to your intelligence modifier.
Monarch's Dominion[edit]
At level 14 you may take an action to activate the Monarch's Dominion. This causes the floor within a 120ft radius in a point you choose within 60 feet to become dyed black in shadows, and your soldiers will get your proficiency bonus added to their attack rolls and damage while they stay in the cone. The cone can be active for up to 1 hour but it requires concentration.