User:Quincy/Berzerker (5e Class)

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Berzerker[edit]

A fire blazing warrior of rage

Play the berzerker if you want to play a high damage dealing warrior who weilds fire and pulls aggro from your party[edit]

Creating a Berzerker[edit]

what has made you choose this path are you a highlander warrior whos anger has caused you banishment. Are you an evil mercenary who uses their rage to intimidate those not willing to pay the price you want, or are you a vindictive warlord whose fury lets him burn and slay any who stand before them.

Quick Build

You can make a Berzerker quickly by following these suggestions. First, strength should be your highest ability score, followed by constitution. Second, choose the background. Third, choose great sword and leather armor

Class Features

As a berzerker you gain the following class features.

Hit Points

Hit Dice: 1d10 per berzerker level
Hit Points at 1st Level: 1d10 + Constitution modifier
Hit Points at Higher Levels: 1d10 (or 6) + Constitution modifier per berzerker level after 1st

Proficiencies

Armor: light, medium, shields (except tower)
Weapons: all melee or thrown no bows crossbows or guns
Tools: n/a
Saving Throws: +5 fire save, +2 poison
Skills: athletics(str), endurance(con), heal(wis), intimidate(cha), streetwise (cha)

Equipment

You start with the following equipment, in addition to the equipment granted by your background:

  • (a) great sword or (b) 2X hanaxes
  • (a) leather armor or (b) scale mail
  • (a) dungeoneering kit or (b) adventuring kit
  • (a) hammer pitons and 100 ft of rope or (b) 6X health potions
  • If you are using starting wealth, you have 2Xd10 X 10 in funds.

Table: The berzerker

Level Proficiency
Bonus
Features
1st +2
2nd +2 <!-violent strike= lines your weapon in light fire dealing +1d6 fire damage + 1d6 per every 2 levels of berzerker ->
3rd +2 <! - merciless strike= deals 2d4 fire damage and stuns opponent for d2 turns + 1d4 for every 2 levels of berzerker ->
4th +2 Ability Score Improvement, <!-hamstring= deals 2d6 damage to all enemies in melee range slowing them and causing them to focus on the berzerker for the next d3 turns +1d6 damage per 2 levels of berzerker ->
5th +3 <!- leaping strike= leaps 20ft and draws all enemies in 10 ft at landing point towards him dealing 3d8 fire damage to them +1d8 fire for every two levels of berzerker ->
6th +3 <!-whirlwind of fire= weapons light on fire as you spin dealing 4d6 fire damage in a 10 foot circle lasting 3 turns =1d6 per level of berzerker ->>
7th +3 <!-experienced fighter= you may attack up to three opponents in a turn and gain a natural +4 ac ->>
8th +3 Ability Score Improvement, <!-destructive wave= slam you weapon down dealing 4d8 fire damage in a 30 foot cone and drawing enemies to you +1d8 per two levels of berzerker ->>
9th +4
10th +4 <!-Gladiator= you take on a armor clad and flaming shape limbing your weapon in flame adds 1d6 fire to all attacks and abilities per 2 levels of berzerker and all enemies will target you also adds +2 ac per 2 levels of berzerker and temporary +5hp per every 2 levels of berserker usable once per day plus once per every two levels of berzerker after 10th level and you gain fire resistance +15 ->
11th +4
12th +4 Ability Score Improvement, <!-feeding the fire= while the berzerker is below half health he will enter a berzerker state losing 4ac temporarily but healing for one quarter of damage he deals effect ends when restored above half health or if stunned ->
13th +5
14th +5 <!-Ashen decoy= summons a decoy with 10hp per two levels of berzerker that will attract d12 enemies to attack it until destroyed ->
15th +5 <!-Mountain kings judgement= you summon a colossal hammer made of magma and fire and swing it down dealing 10d4 fire damage to all enemies in a 10foot line +1d4 for every 2 levels of berzerker ->
16th +5 Ability Score Improvement
17th +6
18th +6 <!-thirst for battle=you add a permanent 1d6 fire damage to all attacks and crit on a 18-20 ->
19th +6 Ability Score Improvement
20th +6 <!- Grand Champion = your armor clad shape strengthens and grows your fire burns hotter and your anger is all consuming while in gladiator your attacks now deal a 1d8 fire damage instead of a 1d6 fire damage you gain +10hp per every 2 levels of berzerker and +3ac per two levels of berzerker,,,,, your rage swells you your size category is now large and you gain a permanent 2d8 plus con mod hp per 4 levels of berzerker and you become fire immune ->

<!-Class Feature->[edit]

<!-Class feature game rule information->

<!-Use semi-colons for subheaders->

Ability Score Increase[edit]

When you reach 4th level, and again at 8th, 12th, 16th and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.

<!-berzerker rage->[edit]

<!-[#<- level 1 Berzerker rage->|<!-Berzerker rage= you grow enraged temporarily gaining +4 str, +4 con, and +4 temporary hp per level of berzerker once a day per each level of berzerker also caps berzerkers max strength and con at 25 ->->


Warlord[edit]

STraight damage and raging flame

Flame blade

At 5th level increases the damage of all weapons by 1d4 fire damage

Dragon hunter

At 10th level When fighting a creature of the dragon or fire type you gain +5 fire resistance and +2 to attack and damage

Vampiric flames

At 15th level all fire damage heals you for 2hp

Forge Lord[edit]

A heavily armored hulk able to take the hardest hits

Pit fighter

At 5th level you have learnt to use the heaviest armor and adjust it to deflect most blows you gain the heavy armor proficiency and a +3 to AC

Weighted Blows

At 10th level you have learnt to move your foes to your favor you can now do a trip, push, or stun attempt as a free action

Dragons Plating

At 15th level your armor takes on a hardened scale like appearance of a red dragon giving you a +4 ac and you gain 1d4 aditional hp for each level of berzerker

Multiclassing[edit]

Prerequisites. To qualify for multiclassing into the <!-class name-> class, you must meet these prerequisites:

Proficiencies. When you multiclass into the <!-class name-> class, you gain the following proficiencies:

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