User:Quincy/Berzerker (5e Class)
Berzerker[edit]
A fire blazing warrior of rage
Play the berzerker if you want to play a high damage dealing warrior who weilds fire and pulls aggro from your party[edit]
Creating a Berzerker[edit]
what has made you choose this path are you a highlander warrior whos anger has caused you banishment. Are you an evil mercenary who uses their rage to intimidate those not willing to pay the price you want, or are you a vindictive warlord whose fury lets him burn and slay any who stand before them.
- Quick Build
You can make a Berzerker quickly by following these suggestions. First, strength should be your highest ability score, followed by constitution. Second, choose the background. Third, choose great sword and leather armor
Class Features
As a berzerker you gain the following class features.
- Hit Points
Hit Dice: 1d10 per berzerker level
Hit Points at 1st Level: 1d10 + Constitution modifier
Hit Points at Higher Levels: 1d10 (or 6) + Constitution modifier per berzerker level after 1st
- Proficiencies
Armor: light, medium, shields (except tower)
Weapons: all melee or thrown no bows crossbows or guns
Tools: n/a
Saving Throws: +5 fire save, +2 poison
Skills: athletics(str), endurance(con), heal(wis), intimidate(cha), streetwise (cha)
- Equipment
You start with the following equipment, in addition to the equipment granted by your background:
- (a) great sword or (b) 2X hanaxes
- (a) leather armor or (b) scale mail
- (a) dungeoneering kit or (b) adventuring kit
- (a) hammer pitons and 100 ft of rope or (b) 6X health potions
- If you are using starting wealth, you have 2Xd10 X 10 in funds.
<!-Class Feature->[edit]
<!-Class feature game rule information->
- <!-Use semi-colons for subheaders->
Ability Score Increase[edit]
When you reach 4th level, and again at 8th, 12th, 16th and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.
<!-berzerker rage->[edit]
<!-[#<- level 1 Berzerker rage->|<!-Berzerker rage= you grow enraged temporarily gaining +4 str, +4 con, and +4 temporary hp per level of berzerker once a day per each level of berzerker also caps berzerkers max strength and con at 25 ->->
Warlord[edit]
STraight damage and raging flame
- Flame blade
At 5th level increases the damage of all weapons by 1d4 fire damage
- Dragon hunter
At 10th level When fighting a creature of the dragon or fire type you gain +5 fire resistance and +2 to attack and damage
- Vampiric flames
At 15th level all fire damage heals you for 2hp
Forge Lord[edit]
A heavily armored hulk able to take the hardest hits
- Pit fighter
At 5th level you have learnt to use the heaviest armor and adjust it to deflect most blows you gain the heavy armor proficiency and a +3 to AC
- Weighted Blows
At 10th level you have learnt to move your foes to your favor you can now do a trip, push, or stun attempt as a free action
- Dragons Plating
At 15th level your armor takes on a hardened scale like appearance of a red dragon giving you a +4 ac and you gain 1d4 aditional hp for each level of berzerker
Multiclassing[edit]
Prerequisites. To qualify for multiclassing into the <!-class name-> class, you must meet these prerequisites:
Proficiencies. When you multiclass into the <!-class name-> class, you gain the following proficiencies: