User:Joseph Joester
From D&D Wiki
Path of the Ultimate predator[edit]
Barbarian Subclass
- Terror of the depth
Starting at 3rd level, you gain swim speed equal to your movement and breath speed underwater. When you rage, you gain the following abilities:
- Swim on solid surfaces
- On the same bonus action or on subsequent turns, you can swim on solid surfaces. When you're underwater, you're in complete cover, but it's still visible. The next attack you make while underwater, you jump out the "water" and adds an extra die of damage and forces the enemy to make a CON saving (DC=8+CON+proficiency) or become BLEEDING.
You can use: shape water, Wall of water, Create or Destroy Water equal to your CON modifier per long rest.
- Attacks made against BLEEDING enemies are made with advantage and half damage is converted to health. When you kill a BLEEDING enemy, you can attack another enemy that is 15 feet away as a bonus Action, if you hit the enemy you also gain the BLEEDING effect
BLEEDING enemies take 1d8 necrotic damage every start of damage and lose 15 feet of movement.Bleeding can be cured by healing spells,medicine(DC=10), or long rest
- Smell of blood in the water
At 6th level, your physical characteristics are closer to that of a shark, you gain resistance to cold and fire damage.
Your crit applies the BLEEDING effect. If you crit a BLEEDING enemy you can try to rip off a part of the enemy if you are strong enough.
TEAR OFF AN ARM: You roll a Strength saving throw (DC=ENEMY CR+8) and tear off the enemy's arm. The armless enemy cannot hold a two-handed weapon, any items or weapons he is holding with that arm fall to the ground.
CUT A LEG OFF: You play a strength saving throw (DC=ENEMY CR+12). Enemy with severed leg can no longer dash or hide and movement is cut in half.
CUT AN EYE OUT: You roll a Strength saving throw (DC=ENEMY CR+10). Enemies with slit eyes have disadvantage on sight checks and disadvantage on attack rolls.
- Welcome to the jaws of death.
Your lust for blood and death grows exponentially, its attacks becoming more brutal against dying prey. At 10th level,whenever you miss with an attack while in rage, you can attempt a bite as a reaction(bite's damage is 1d8 and it uses its strength on attack rolls and damage rolls)
Enemies with half health take double rage damage. While in rage, your crit is now 19.
- TRUE PREDATOR
At 14th level, While rage, your crit is now 18. BLEEDING effect damage is now 2d8, at level 16 it is 4d8, at level 18 it is 6d8. Now you can try to deliver a fatal blow to your prey. HEAD RIPPING= you need to perform a roll (DC=ENEMY CR+15) to perform a death attack to the enemy's neck, he must roll a CON save. If he passes, he takes +10 slashing damage, if he doesn't pass and has less than 1/4 of his health, he is executed, if he has more than 1/4 of his health, he just takes +25 damage.
Template:5e Subclasses Joseph Joestar [[Category:5e]] [[Category:Barbarian]] [[Category:User]] [[Category:Subclass]]