User:Hellste Stern
This page is dedicated to my personal ideas, if you dislike or disagree with any of then, you can simply leave the page, please, don't aduterate any of my writings
Spells Ideas[edit]
Hemomancy
You can cast spells by sacrificing your hit points at the rate of double of the sorcery points required.
Metamagic Ideas[edit]
Hasted Spell
Quinckened Spell, but, bonus action spells can be casted as reaction and reaction spells can be casted as free action;
Class Feature Variant Ideas[edit]
Chosen of the Gods (Cleric/Paladin)
Replaces Spellcasting Ability, instead, you receive a number of Channel Divinity Uses equal to the class level for Clerics and 1/2 of the level for Paladins, in addition, both can use Channel Divinity Options from both Domains or Oaths that would fall under the alignment of their god, or cast spells granted by then, limited to a spell level equal to 1/2 of the class level for cleric, and 1/4 of the class level for paladin (minimun 1).
Healer (Paladin)
Replaces Divine Sense, instead, double the pool from Lay On Hands.
Divine Power (Cleric/Paladin)
Grants the option of sacrificing a spell slot to recover a use of Channel Divinity.
Smite Evil (Paladin)
Replaces Divine Smite, instead, when you hit a melee attack, you can deal additional d8 radiant damage equal to your proficiency bonus. You can also use this feature in ranged attacks, spending the use before rolling for attack, use this ability a number of times equal to your charisma modifier, regaining all uses after a long rest. You can use your Channel Divinity to recover a use of Smite Evil as a bonus action.
Aura Of Smitting (Paladin)
Replaces Aura of Courage, instead, when you use an ability or spell that affects creatures in area centered on yourself, you can smite a number of creatures affected, up to your charisma modifier, spending the proper spell slots.