User:Guy/Splat/Conditions/Grappled
< User:Guy/Splat | Conditions
Jump to navigation
Jump to search
Grappled is a condition. While you are grappled:
- Your speed becomes 0 and can't change.
- You have disadvantage on every attack roll against any target other than the grappler.
- The grappler can drag or carry you, forcing you to move when they do, but the grappler is slowed while moving in this way.
- This condition ends if the grappler is a creature, and it becomes unable to take actions.
- This condition ends if an effect pushes you at least 5 feet from the grappler.
- At the end of each of your turns, you can make a Strength or Dexterity save (your choice), escaping the grapple on a success. The DC to escape equals the grappler's Strength DC, if not otherwise specified.