User:Guy/Splat/Conditions/Grappled

From D&D Wiki
Jump to navigation Jump to search

Grappled is a condition. While you are grappled:

  • Your speed becomes 0 and can't change.
  • You have disadvantage on every attack roll against any target other than the grappler.
  • The grappler can drag or carry you, forcing you to move when they do, but the grappler is slowed while moving in this way.

  • This condition ends if the grappler is a creature, and it becomes unable to take actions.
  • This condition ends if an effect pushes you at least 5 feet from the grappler.
  • At the end of each of your turns, you can make a Strength or Dexterity save (your choice), escaping the grapple on a success. The DC to escape equals the grappler's Strength DC, if not otherwise specified.