User:Guy/Splat/Conditions/Frightened
From D&D Wiki
< User:Guy/Splat | Conditions
Frightened is a condition. When you become frightened, you decide whether to fight or flee.
- Fight. You must use all of your movement and actions to attack the source of your fear with weapon attacks or unarmed strikes. If frightened again, you must Flee instead.
- Flee. You must use all movement to flee directly away from the source of your fear if able, and cannot willingly move closer.
- Whether fighting or fleeing, you have disadvantage on all ability checks while the source of your fear is visible.