User:Doomguy64/My Character Unit-SG5JM64C-88 ("M6")
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Name[edit]
Unit-SG5JM64C-88("M6")
Race: Warforged Juggernaut
Class: fighter
Background: soldier
Description[edit]
Curious about life, but he's aware his purpose is to kill.
Gender: Male build.
Age: 6 months.
Height: 7'0.
Weight: 320 lbs.
Hair: N/A
Eyes: blue when docile, red when angered, black when enraged.
Skin: steel.
Characteristic: with a deep, calm, neutral voice, inquisitive manner, and an almost comically(sometimes) blank face, M6 is just a child by human standards. standing tall at
Personality[edit]
- Faith
- he has considered worshiping the dragons as protector gods, but decided not to. he cannot remember his creators well enough to even honor them properly. he has no idea what to do about this.
- Traits
- I watch over my friends as if they were a litter of newborn pups.
- I can stare down a hell hound without flinching.
- Ideals
- Greater Good. Our lot is to lay down our lives in defense of others(those beside you).(Good)
- Bonds
- Those who fight beside me are those worth dying for.
- Flaws
- Most people scream and run when they see a demon. I stop and take notes on its
anatomy.
Alignment[edit]
true neutral
- Ethic
- try not to start the fight, But finish it hard. if your freind is in need, you may start the fight. if the neeed rises, you may join a fight to finish it.
- Moral
- TBD. only 6 moths old, albeit 6 months of thinking nonstop. it has'nt figured this out yet.
Backstory[edit]
Doomguy64/My Character Unit-SG5JM64C-88 ("M6") Bluebook
Faction: None[edit]
Renown: 0
Rank: None
Size: M
Mechanics[edit]
LVL: 1
XP: 300 \ 0
Proficiency Bonus: +2
Inspiration:
Plot Points:
Hero Points:
Ability | Score | Adjustment | Modifier |
---|---|---|---|
STR | 18 | +1 | +4 |
CON | 19 | +1 | +4 |
DEX | 16 | 0 | +3 |
INT | 11 | 0 | 0 |
WIS | 15 | 0 | +2 |
CHA | 17 | 0 | +3 |
HON | |||
SAN |
Passive perception:14 Proficiency bonus: +2 Size: M Speed: base 30 ft.
- Crawling: 15 ft.
- Climbing: 15 ft.
- Swimming: 15 ft.
- Flying:0
- Jumping
- High Jump: 7 ft.
- From Standing: 3.5 ft
- Reach Bonus: 10.5
- Long Jump: 18 ft.
- From Standing: 9 ft.
Push, Drag, & Lift: 540lbs.
Suffocation: construct-impossible minutes without air
Starvation: construct-impossible days without food
UAC: 11
AC: 19
HD: 1d10+CON bonus
HP: 14\14
Massive Damage Threshold:
Traits & Features[edit]
Feats[edit]
Features[edit]
Shutdown: Instead of sleeping, you enter an inactive state for 4 hours each day. You do not dream in this state; you are fully aware of your surroundings and notice approaching enemies and other events as normal.
Fighter Abilities[edit]
Great Weapon Fighting: When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can re-roll the die and must use the new roll, even if the new roll is a 1 or a 2. The weapon must have the two-handed or versatile property for you to gain this benefit.
Proficiencies[edit]
Athletics, Intimidation, Chariot, Gambling, perception, survival, Martial/Basic weapons, Shields, Armor, STR/CON saves
Saves[edit]
STR:+4(P) CON:+4(P) DEX:+3 INT:+0 WIS:+2 CHA:+3
Weapons[edit]
Warhammer(1d8 bludgeoning(Versatile (1d10))) 2 Handaxes(1d6 slashing, throwable(range 20/60))
Armor[edit]
chainmail(+6 AC), Shield(+2 AC), Composite plating
Tools[edit]
Warforged kit(heals Warforged),
Skills[edit]
athletics, intimidation, chariot, gambling, Perception, survival
Languages[edit]
common, draconic
Equipment[edit]
Dungeoneer's pack(Backpack (2 gp), Crowbar (2 gp), Hammer (1 gp), 10 Pitons(5 gp), 10 Torches(0.1 gp), Tinderbox(0.5 gp), 10 1 Day Rations(5 gp), Waterskin(0.2 gp) 50' Hemp Rope (1 gp))
Gear[edit]
rank insignia plate(private), cards, war trophy(enemy flag, broken), 10 gp pouch, Payload:
Encumbered:90 lbs
Heavily Encumbered180:
Encumbrance Limit:270
Possessions[edit]
NPCs[edit]
Downtime[edit]
Total Downtime Awarded:
Downtime Spent:
- <-Activity->
- Payment: