User:Cedric/Role-playing
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Four pillars for D&D:
- Lore and Story-telling (STORY)
- Game Mechanics (LOGIC)
- Player/DM enjoyment (FUN)
- Wisdom development through interplay of what is good and evil. (GOD/esses)
These can be broken down into:
- creative
- rational
It is the tension between these which makes good D&D games.
player fun:
- learning
- winning over
- solveing mysteri