User:Cedric/Role-playing

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Four pillars for D&D:

  1. Lore and Story-telling (STORY)
  2. Game Mechanics (LOGIC)
  3. Player/DM enjoyment (FUN)
  4. Wisdom development through interplay of what is good and evil. (GOD/esses)

These can be broken down into:

  • creative
  • rational

It is the tension between these which makes good D&D games.

player fun:

  • learning
  • winning over
  • solveing mysteri
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