Unknown Curse (Jujutsu Kaisen Supplement)

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The Unknown Curse[edit]

medium undead (Curse Spirit), neutral evil


Armor Class 19 (natural armor, Void Shell)
Hit Points
Speed 65ft Walking, Crawling


STR DEX CON INT WIS CHA
22 (+6) 17 (+3) 14 (+2) 8 (-1) 11 (+0) 12 (+1)

Saving Throws Str +11, Con +7
Skills Acrobatics +8, Intimidation +6, Stealth +8
Damage Resistances Bludgeoning, Piercing and Slashing Damage from Nonmagical attacks
Damage Immunities Psychic
Condition Immunities blinded, deafend
Senses passive Perception 10
Languages
Challenge 14 (11,500 XP)


Cursed Energy. The Unknown Curse has 68 cursed energy that it can use to fuel its abilities. All of its cursed energy is replenished at the end of a long rest.

Cursed Energy Recovery. The Unknown Curse regains 1 cursed energy at the beginning of each of its turns.

Cursed Attack. The Unknown Curse's attacks are considered magical.

Invisible Force. The Unknown Curse is entirely made out of cursed energy, meaning it is invisible. Creatures with levels in the Jujutsu Sorcerer class or who can see into the Ethereal Plane can see the curse. Although, if these creatures were in a life and death situation(less than half their maximum hit points), they gain the ability to see you.

ACTIONS

Action Name. Melee Weapon Attack: +X to hit, reach 5 ft., one target. Hit: X (1dX + X) damtype damage.


LEGENDARY ACTIONS

The can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The regains spent legendary actions at the start of its turn.

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