Ultimate Undead Hunter (3.5e Optimized Character Build)

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Introduction[edit]

The bane of all Undead

References[edit]

PHB 3.5

Libris Mortis 3.5

DMG 3.5

Races of Destiny

Game Rule Components[edit]

Spells, Powers, Soulmelds, Stances, etc...[edit]

Spells like Eagle's Splender improve your ability to turn undead, while Owl's Wisdom makes your spells harder to resist.

Items[edit]

listed by level below

Progression[edit]

Starting Ability Scores (Before Racial Adjustments): Str.>9, Dex. 12 or 16 (max), Con=the higher the better, Int.≥3, Wis & Cha. highest and 2nd highest stats

Race (Templates): Human

Starting Racial Traits: bonus feat, +1 skill points per level

ECL Class/HD/LA Base
Attack Bonus
Saving Throws Feats Class
Features
Special
Fort Ref Will
1st 1 Ranger +1 +2 +2 +0 able learner, pure soul, track First favored enemy (undead), wild empathy
2nd 1 Cleric / 1 Ranger +1 +4 +2 +2 Turn Undead, Channel Positive Energy, spellcasting (CL 1) Sun Domain, Glory Domain
3rd 2 Cleric / 1 Ranger +2 +5 +2 +3 improved turning spellcasting (CL 2)
4th 3 Cleric / 1 Ranger +4 +5 +3 +3 Spellcasting (CL 3) Ability increase (Wis. or Cha.)
5th 4 Cleric / 1 Ranger +4 +6 +3 +4 Spellcasting (CL 4)
6th 5 Cleric / 1 Ranger +4 +6 +3 +4 empower turning Spellcasting (CL 5)
7th 5 Cleric / 1 Ranger / 1 Master of Radiance +4 +8 +3 +6 Radiant Aura 1/day
8th 5 Cleric / 1 Ranger / 2 Master of Radiance +5 +9 +3 +7 Searing light, Spellcasting (CL 6) Ability increase (Wis. or Cha.)
9th 5 Cleric / 1 Ranger / 3 Master of Radiance +6/+1 +9 +4 +7 heighten turning Radiant Aura 2/day, Spellcasting (CL 7)
10th 5 Cleric / 1 Ranger / 4 Master of Radiance +7/+2 +10 +4 +8 Spellcasting (CL 8)
11th 5 Cleric / 1 Ranger / 5 Master of Radiance +7/+2 +10 +4 +8 Beam of Sunlight, Radiant Aura 3/day, Spellcasting (CL 9)
12th 6 Cleric / 1 Ranger / 5 Master of Radiance +8/+3 +11 +5 +9 spurn Death's Touch Spellcasting (CL 10) Ability increase (Wis. or Cha.)
13th 7 Cleric / 1 Ranger / 5 Master of Radiance +9/+4 +11 +5 +9 Spellcasting (CL 11)
14th 8 Cleric / 1 Ranger / 5 Master of Radiance +10/+5 +12 +5 +10 Spellcasting (CL 12)
15th 9 Cleric / 1 Ranger / 5 Master of Radiance +10/+5 +12 +6 +10 extra turning Spellcasting (CL 13)
16th 10 Cleric / 1 Ranger / 5 Master of Radiance +11/+6/+1 +13 +6 +11 Spellcasting (CL 14) Ability increase (Wis. or Cha.)
17th 11 Cleric / 1 Ranger / 5 Master of Radiance +12/+7/+2 +13 +3 +11 Spellcasting (CL 15)
18th 12 Cleric / 1 Ranger / 5 Master of Radiance +13/+8/+3 +14 +4 +12 * Spellcasting (CL 16)
19th 13 Cleric / 1 Ranger / 5 Master of Radiance +13/+8/+3 +14 +4 +12 Spellcasting (CL 17)
20th 14 Cleric / 1 Ranger / 5 Master of Radiance +14/+9/+4 +15 +4 +13 Spellcasting (CL 18) Ability increase (Wis. or Cha.)
  • take Sacred Vengeance or Sacred Vitality,

Equipment by Level[edit]

Equipment for the Ultimate Hunter
Level: Stuff (low dex 13-) stuff (mid dex 13-17) stuff (high dex 17+)
1st: chain shirt, long sword, Warhammer, heavy steel shield, 3 GP chain shirt, long sword, Warhammer, heavy steel shield, 3 GP chain shirt, long sword, Warhammer, heavy steel shield, 3 GP
2nd: MW Breastplate, MW longsword (or scimitar), Warhamer, MW heavy steel shield, Ag Holy symbol, 28 GP MW Breastplate, MW longsword (or scimitar), Warhammer, MW heavy steel shield, Ag Holy symbol, 28 GP MW Chainshirt, MW long sword (or scimitar), Warhammer, MW heavy steel shield, Ag Holy symbol, 128 GP
3rd: MW full plate, MW heavy steel shield, MW Ag Longsword (or scimitar), MW Warhammer Ag holy symbol, 438 GP +1 ring of protection, MW Breastplate, MW longsword (or scimitar), Warhammer, heavy steel shield, wooden Holy symbol, 2 GP +1 ring of protection, MW chainshirt, MW longsword (or scimitar), Warhammer, heavy steel shield, Ag Holy symbol, 78 GP
4th: +1 ring of protection, MW Ag longsword (or scimitar), MW Warhammer, MW full plate, MW heavy steel sheild, Ag holy symbol, 838 GP +1 ring of protection, +1 Breastplate, MW longsword (or scimitar), MW Warhammer, +1 heavy steel shield, Ag Holy symbol, 228 GP
5th: +1 ring of protection, +1 amulet of natural armor, MW full plate, MW heavy steel shield, +1 Ag longsword (or scimitar), MW Warhammer, Ag holy symbol, 438 GP +1 ring of protection, +1 Breastplate, MW Ag longsword (or scimitar), MW Warhammer, +1 heavy steel shield, Ag Holy symbol, Ring of Sustenance, 4xSilversheen, 238 GP
6th: +1 ring of protection, +1 amulet of natural armor, +1 full plate, +1 heavy steel shield, +1 Ag longsword (or scimitar), +1 Ag Warhammer, Ag holy symbol, Ring of Sustenance, 1,790 GP +1 ring of protection, +1 amulet of Natural Armor, +1 Breastplate, +1 heavy steel shield, +1 Ag longsword (or scimitar), MW Warhammer, Ag Holy symbol, Ring of Sustenance, 4xSilversheen, 238 GP
7th: +1 ring of protection, +1 amulet of natural armor, +1 full plate, +1 heavy steel shield, +1 Ag longsword (or scimitar), +1 Ag Warhammer, Ag holy symbol, Ring of Sustenance, 3,848 GP +1 ring of protection, +1 amulet of natural armor, +2 Breastplate, +1 heavy steel shield, +1 Ag longsword (or scimitar), +1 Ag Warhammer, Ag Holy symbol, Ring of Sustenance, 4xSilversheen, 1,148 GP
8th: +1 ring of protection, +1 amulet of natural armor, +1 full plate, +1 heavy steel shield, +1 Ag longsword (or scimitar), +1 Ag Warhammer, Ag holy symbol, Ring of Sustenance, Phylactery of Undead Turning 848 GP +1 ring of protection, +1 amulet of natural armor, Mithral Full Plate, +2 heavy steel shield, +1 Ag longsword (or scimitar), +1 Ag Warhammer, Ag Holy symbol, Ring of Sustenance, 3xSilversheen, 248 GP
9th: +1 ring of protection, +1 amulet of natural armor, +1 full plate, +1 heavy steel shield, +1 Ag longsword (or scimitar), +1 Ag Warhammer, Ag holy symbol, Phylactery of Undead Turning, Pariapt of wisdom +2, Cloak of Charisma +2, 3x Elixir of fire breath, Elixir of swimming, 848 GP +1 ring of protection, +1 amulet of natural armor, Mithral Full Plate, +1 heavy steel shield, +1 Sacred Ag longsword (or scimitar), +1 Sacred Ag Warhammer, Ag Holy symbol, Ring of Sustenance, 3xSilversheen, 248 GP
10th: +2 ring of protection, +1 amulet of natural armor, +1 full plate, +1 heavy steel shield, +1 Sacred Ag longsword (or scimitar), +1 Ag Warhammer, Ag holy symbol, Ring of Sustenance, Phylactery of Undead Turning, Pariapt of wisdom +2, Cloak of Charisma +2, 2x Elixir of fire breath, Elixir of swimming, 398 GP +1 ring of protection, +1 amulet of natural armor, +2 Mithral Full Plate, +2 heavy steel shield, +1 Sacred Ag longsword (or scimitar), +1 Sacred Ag Warhammer, Ag Holy symbol, Clear Ioun Stone 4xSilversheen, Cloak of Charisma +2, 498 GP
11th: +2 ring of protection, +1 amulet of natural armor, +1 Adamantine full plate, +1 heavy steel shield, +1 Sacred Ag longsword (or scimitar), +1 Ag Warhammer, Ag holy symbol, Ring of Sustenance, Phylactery of Undead Turning, Pariapt of wisdom +2, Cloak of Charisma +2, 4x Elixir of fire breath, Elixir of swimming, 348 GP +1 ring of protection, +1 amulet of natural armor, +2 Mithral Full Plate, +2 heavy steel shield, +1 Sacred Ag longsword (or scimitar), +1 Sacred Ag Warhammer, Ag Holy symbol, Clear Ioun Stone 4xSilversheen, Cloak of Charisma +2, Pariapt of Wisdom +2, Phylactery of Undead Turning, 2,498 GP
12th: +2 ring of protection, +2 amulet of natural armor, +2 Adamantine full plate, +1 heavy steel shield, +1 Sacred Ghost touch Ag longsword (or scimitar), +1 Ghost Touch Ag Warhamer, Ag holy symbol, Ring of Sustenance, Phylactery of Undead Turning, Pariapt of wisdom +2, Cloak of Charisma +2, 2x Elixir of fire breath, Elixir of swimming, 548 GP +2 ring of protection, +1 amulet of natural armor, +2 Mithral Full Plate, +2 heavy steel shield, +1 Sacred Ag longsword (or scimitar), +1 Sacred Ag Warhammer, Ag Holy symbol, Clear Ioun Stone 4xSilversheen, Cloak of Charisma +4, Pariapt of Wisdom +4, Phylactery of Undead Turning, 4,498 GP
13th: +2 ring of protection, +2 amulet of natural armor, +2 Adamantine full plate, +2 heavy steel shield, +1 Sacred Ghost touch Ag longsword (or scimitar), +1 Ag Warhamer of Disruption, Ag holy symbol, Ring of Sustenance, Phylactery of Undead Turning, Pariapt of wisdom +4, Cloak of Charisma +2, 3x Elixir of fire breath, Elixir of swimming, 448 GP +2 ring of protection, +1 amulet of natural armor, +2 Mithral Full Plate, +2 heavy steel shield, +1 Disrupting Ag longsword (or scimitar), +1 Disrupting Ag Warhammer, Ag Holy symbol, Clear Ioun Stone 4xSilversheen, Cloak of Charisma +4, Pariapt of Wisdom +4, Phylactery of Undead Turning, 2xelixer of firebreath 2,298 GP
14th: +2 ring of protection, +2 amulet of natural armor, +4 Adamantine full plate, +2 heavy steel shield, +2 Sacred Ghost Touch Ag longsword (or scimitar), +1 ghost touch Ag Warhammer of Disrupting , Ag holy symbol, Ring of Sustenance, Phylactery of Undead Turning, Pariapt of wisdom +4, Cloak of Charisma +2, 2x Elixir of fire breath, Elixir of swimming, 548 GP +2 ring of protection, +2 amulet of natural armor, +3 Mithral Full Plate, +3 heavy steel shield, +2 Disrupting Ag longsword (or scimitar), +2 Disrupting Ag Warhammer, Ag Holy symbol, Clear Ioun Stone 4xSilversheen, Cloak of Charisma +4, Pariapt of Wisdom +4, Phylactery of Undead Turning, 498 GP
15th: +3 ring of protection, +3 amulet of natural armor, +4 Adamantine full plate with +3 defending spikes, +3 heavy steel shield, +2 Sacred Ghost Touch Ag longsword (or scimitar), +1 Ag Warhammer of Disruption, Ag holy symbol, Phylactery of Undead Turning, Pariapt of wisdom +4, Cloak of Charisma +2, 4x Elixir of fire breath, Elixir of swimming, Clear Ioun Stone, 198 GP +4 ring of protection, +4 amulet of natural armor, +3 Mithral Full Plate, +3 heavy steel shield, +2 Disrupting Ag longsword (or scimitar), +1 ghost touch Ag Warhammer of Disrupting , Ag Holy symbol, Clear Ioun Stone 4xSilversheen, Cloak of Charisma +4, Pariapt of Wisdom +4, Phylactery of Undead Turning, 498 GP
16th: +3 ring of protection, +3 amulet of natural armor, +4 Adamantine full plate with +3 defending spikes, +3 heavy steel shield, +1 Sacred Burst Ghost Strike Ag longsword (or scimitar), +1 ghost touch, undead bane Ag Warhammer of Disruption, Ag holy symbol, Phylactery of Undead Turning, Pariapt of wisdom +4, Cloak of Charisma +2, Elixir of swimming, Eye of Flame, Clear Ioun Stone, 198 GP +4 ring of protection, +4 amulet of natural armor, +3 Mithral Full Plate, +3 heavy steel shield, +2 Disrupting Ag longsword (or scimitar), +1 ghost touch Ag Warhammer of Disrupting , Ag Holy symbol, Clear Ioun Stone 4xSilversheen, Cloak of Charisma +4, Pariapt of Wisdom +4, Phylactery of Undead Turning, Cube of Force, 498 GP
17th: +4 ring of protection, +4 amulet of natural armor, +4 Adamantine full plate with +3 defending spikes, +3 heavy steel shield, +1 Sacred Burst Ghost Strike Ag longsword (or scimitar), +1 ghost touch, undead bane Ag Warhammer of Disruption, Ag holy symbol, Ring of Sustenance, Phylactery of Undead Turning, Pariapt of wisdom +6, Cloak of Charisma +6, 5xElixir of swimming, Eye of Flame, Dusty Rose Ioun Stone, 548 GP +4 ring of protection, +4 amulet of natural armor, +3 Mithral Full Plate, +3 heavy steel shield, +3 Holy Ag longsword (or scimitar), +1 ghost touch Ag Warhammer of Disrupting , Ag Holy symbol, Clear Ioun Stone 4xSilversheen, Cloak of Charisma +6, Pariapt of Wisdom +6, Phylactery of Undead Turning, Cube of Force, Eye of Flame, 4,498 GP
18th: +4 ring of protection, +4 amulet of natural armor, +4 Adamantine full plate with +3 defending spikes, +3 heavy steel shield, +1 Sacred Burst Ghost Strike Ag longsword (or scimitar), +1 ghost touch, undead bane Ag Warhammer of Disruption, Ag holy symbol, Phylactery of Undead Turning, Pariapt of wisdom +6, Cloak of Charisma +6, 6xElixir of swimming, Eye of Flame, Tome of Understanding (+2), Glove of storing, Dusty Rose Ioun Stone, Clear Ioun stone, Iridescent Ioun Stone, Cube of Force, 7,948 GP +5 ring of protection, +5 amulet of natural armor, +5 Mithral Full Plate, +5 heavy steel shield with +2 defending spikes, +1 Sacred Burst, Ghost Strike Ag longsword (or scimitar), +1 Undead Bane, ghost touch Ag Warhammer of Disrupting , Ag Holy symbol, Clear Ioun Stone 4xSilversheen, Cloak of Charisma +6, Pariapt of Wisdom +6, Phylactery of Undead Turning, Cube of Force, Eye of Flame, 538 GP
19th: +5 ring of protection, +5 amulet of natural armor, +5 Adamantine full plate with +4 defending spikes, +3 heavy steel shield, +1 Sacred Burst Ghost Strike Ag longsword (or scimitar), +1 ghost touch, undead bane Ag Warhammer of Disruption, Ag holy symbol, Phylactery of Undead Turning, Pariapt of wisdom +6, Cloak of Charisma +6, 6xElixir of swimming, Eye of Flame, Tome of Understanding (+2), Glove of storing, Dusty Rose Ioun Stone, Clear Ioun stone, Iridescent Ioun Stone, Cube of Force, boots of speed, Staff of Fire, Rod of Wonder, Rod of negation, 6,198 GP +5 ring of protection, +5 amulet of natural armor, +5 Mithral Full Plate, +5 heavy steel shield with +2 defending spikes, +1 Sacred Burst, Ghost Strike Ag longsword (or scimitar), +1 Undead Bane, ghost touch Ag Warhammer of Disrupting, Ag Holy symbol, Clear Ioun Stone, Dusty Rose Ioun Stone, Iridesent Ioun Stone, 4xSilversheen, Cloak of Charisma +6, Pariapt of Wisdom +6, Phylactery of Undead Turning, Cube of Force, Helm of Brilliance, 2,538 GP
20th: +5 ring of protection, +5 amulet of natural armor, +5 Adamantine full plate with +4 defending spikes, +3 heavy steel shield, +1 Sacred Burst Ghost Strike Ag longsword (or scimitar), +1 ghost touch, undead bane Ag Warhammer of Disruption, Ag holy symbol, Phylactery of Undead Turning, Pariapt of wisdom +6, Cloak of Charisma +6, 6xElixir of swimming, Eye of Flame, Tome of Understanding (+2), Glove of storing, Dusty Rose Ioun Stone, Cube of Force, Staff of Fire, Rod of Wonder, Rod of negation, Staff of Power, Ring of Sustenance, 6,698 +5 ring of protection, +5 amulet of natural armor, +5 Mithral Full Plate, +5 heavy steel shield with +2 defending spikes, +1 Sacred Burst, Ghost Strike Ag longsword (or scimitar), +1 Undead Bane, ghost touch Ag Warhammer of Disrupting, Ag Holy symbol, Clear Ioun Stone, Dusty Rose Ioun Stone, Iridesent Ioun Stone, 4xSilversheen, Cloak of Charisma +6, Pariapt of Wisdom +6, Phylactery of Undead Turning, Cube of Force, Helm of Brilliance, Glove of Storing, eyes of petrification, 5x5 carpet of flying, 9,038 GP

equipment for levels 2-20 based on 3.0 DMG starting gold and 3.5 prices

Highlights[edit]

<- How and why this build works ->

Munchkin-Size Me[edit]

<- Take it to the next level ->

Instead of taking levels in straight cleric, after you've maxed out master of radiance, why not take the "radiant servant of pelor" if you have the prerequisites. You don't lose any caster levels or undead turning levels, so its as if you never stopped filling up cleric. Also the radiant servant has extra greater turnings, positive energy burst, and maxed out healing spells from the domain. (cure spells are inflict spells towards undead)

Side Notes[edit]

<- overview of additional info about this build ->

Limitations[edit]

<- conditions of when this build works ->

DM Counters[edit]

1) Living evil clerics to buff undead beyond turn-ability

2) waves upon waves of undead

3) constructs

Miscellaneous[edit]

<- Any other side notes that don't fit in the above sections. ->



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