Two Weapon Specialist (5e Subclass)

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Two Weapon Specialist[edit]

Rogue Subclass

You watched and studied fighting styles of skillful fighters. Because you didn’t want to rely only on your sneak attack and you want to be able to fight in face to face situations as well, you “steal” some of their techniques. When you choose this Subclass at 3rd level you gain access to the "Two Weapon Fighting" fighting style:

Two Weapon Fighting

Beginning at 3rd level, when you take the Attack action and attack with a light melee weapon that you’re holding in one hand, you can use a bonus action to attack with a different light melee weapon that you’re holding in the other hand. You don’t add your ability modifier to the damage of the bonus attack, unless that modifier is negative. If either weapon has the thrown property, you can throw the weapon, instead of making a melee attack with it.

When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.

Extra Attack

At 9th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.

Discipline

Your daily training makes your fitness condition at its peak. Once you have reached 13th level, your speed increases by 5 feet.

Adaptable

At 17th level, you have learned how to be more efficient both as a team player and when you fight alone. At the start of your turn you can choose between the two following options: Quick Attack or Decoy Attack.

Quick Attack. When you are flanking a target with your ally, you gain an additional attack whenever you take the Attack action on your turn.

Decoy Attack. When there is no other enemy of the target that is within 5 feet from it, you can sacrifice one of your extra attacks to gain advantage on all of your other attacks that round.

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