Twin Weapon Form (3.5e Feat)

From D&D Wiki
Jump to navigation Jump to search

Twin Weapon Form [Special]

Gain the ability to take on the form of a set of twin weapons
Prerequisite: Wis 16, Ability to take the form of a weapon, Bab +3
Benefit: Gain the ability to take the form of a twin set of weapons. These weapons must both be the same type, both be single handed, and any bonuses that would be granted to the wielder is halved, rounded down. The weapons can't be farther away from one another than 30 feet, otherwise you transform back into a creature between the two and take a d10 worth of damage.
Special: If the weapons are wielded by separate people and the weapon changer in question has soul resonance, the weapon and wielders can't perform it.



Back to Main Page3.5e HomebrewCharacter OptionsFeats Feats