Troodon (5e Creature)

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Small beast, unaligned

Armor Class 13
Hit Points 13 (3d6+3)
Speed 45

12 (+1) 18 (+4) 13 (+1) 4 (-3) 11 (+0) 7 (-2)

Skills Pack Tactics. The Troodon has advantage on attack rolls against a creature if at least one of the Troodon's allies is within 5 feet of the creature and the ally isn't incapacitated.
Senses passive Perception 14,
Challenge 1/8 (40 XP)

Superior darkvision. Grants darkvision up to 120 feet away.

Bite. Melee Weapon Attack +4 to hit, Reach 5 ft., one target. Hit: 5 (1d6+4) Target makes DC 12 Constitution saving throw or be paralyzed until the end of the Troodon's next turn.

Claw. Melee Weapon Attack +4 to hit, Reach 5 ft., one target. Hit: 6 (1d4+4).


Troodon is a dubious small bird-like Theropod. It has very long legs with specialized feet, in which the middle long bone was pinched out at the top to form a shock-absorbing wedge. This allowed it to run very fast. Troodon had very large eyes that faced mostly forward, so that it could focus better. It is famous for having one of the largest brains (for its body size) of any dinosaur making it the most intelligent. Troodon had a jaw full of many small teeth, but they were not like the teeth of typical meat-eaters. Instead of little serrations running up and down the back of the teeth (as in most meat-eaters), there were larger bumps running along the side, as in many plant-eating dinosaurs and lizards. Some paleontologists speculate that Troodon may have eaten not only small animals, lizards, and baby dinosaurs, but also insects, eggs, and even plants. While Troodon work in packs, they do so out of necessity rather than willingness. They are mostly nocturnal but function during the day well enough.

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