Trick Spell (3.5e Feat)
From D&D Wiki
This material is published under the OGL 1.0a. |
Trick Spell [Metamagic]
Opposing spellcasters cannot identify your spells.
Prerequisite: Spell Focus
Benefit: The Spellcraft DC for others to identify the name or school of a Trick Spell is increased by +4. Trick Spells cannot be counterspelled normally. Dispel magic can be used per its description to counterspell a spell prepared as a Trick Spell. A spellcaster must have Spell Focus in the school of the spell that he or she wishes to prepare as a Trick Spell. A Trick Spell uses up a spell slot one level higher than the spell’s actual level.
- --
- Author: Michael J. Kletch © Michael J. Kletch 2000 This feat is from the NBoF, please see NBoF Credits.
- Revised by the Netbook of Feats Review Board
Overall | Purp | Pow | Port | Comp | Rule |
---|---|---|---|---|---|
4.18 | 4.30 | 4.00 | 4.30 | 4.00 | 4.30 |
Back to Main Page → 3.5e Homebrew → Character Options → Feats → Metamagic Feats This page is protected from editing because it is distributed under the OGL. Please discuss possible problems or changes on the talk page.