Triarc (3.5e Equipment)
From D&D Wiki
This material is published under the OGL 1.0a. |
Triarc: Triarc: A weapon with this property is similar to flaming, frost, and other energy-based weapons, except that rather than a single type of energy it is weakly sheathed in three different types of energy (acid, cold, electricity, fire, or sonic). Each type of energy in the triarc weapon deals 1 point of energy damage of the appropriate type, so a cold/electricity/fire triarc weapon deals 1 point of cold, 1 point of electricity, and 1 point of fire in addition to the weapon’s other damage.
This property may be added to a weapon multiple times, but each time it has to be a different combination of energy types, such as acid/cold/electricity and acid/ cold/sonic. Triarc weapons are usually decorated with triangular symbols, sometimes bearing colors related to the types of energy they create (acid = black or green, cold = white or blue, electricity = yellow or violet, fire = red or orange, sonic = gray).
CL 3rd; Craft Magic Arms and Armor, energy spells of the appropriate types; Market Price: +1 bonus
Back to Main Page → 3.5e Homebrew → Equipment → Magical Weapon Enhancements
This page is protected from editing because it is distributed under the OGL. Please discuss possible problems or changes on the talk page.