Tressym (5e Creature)
From D&D Wiki
Tressym[edit]
Tiny beast, chaotic neutral Armor Class 12
Skills Perception +5, Stealth +4 Detect Invisibility. Within 60 feet of the tressym, magical invisibility fails to conceal anything from the tressym's sight. Keen Smell. The tressym has advantage on Wisdom (Perception) checks that rely on smell. Poison Sense. A tressym can detect whether a substance is poisonous by taste, touch, or smell. ACTIONSClaws. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 slashing damage.
|
A tressym resembles a small cat, roughly the size of a common housecat, and growing up 2 feet (61 centimeters) long from nose to tail. their primary feature is their wings. Extending from their well-muscled shoulders, these wings are formed like a bat's, being divided into arc-segments by hollow elongated "finger" bones. However, the leathery membranes between these bones are covered in feathers. These wings have a maximum wingspan of 3 feet (0.9 meters). |
Back to Main Page → 5e Homebrew → Creatures