Transfer Spell (3.5e Feat)
Jump to navigation
Jump to search
This material is published under the OGL 1.0a. |
Transfer Spell [Metamagic]
You can cast personal effect spells on others as touch spells
Prerequisite:
Benefit: You can cast a spell with a range of Personal and use it on another person. This feat has no effect on spells with a range other than Personal. The target of the spell must accept the spell voluntarily. A Transferred spell takes up a spell slot one level higher than the spell's actual level.
Special: If used to transfer a divine spell to an opponent of the caster's faith the caster's deity will probably refuse to grant the caster any further spells until they seek atonement.
- Example
Divine Favor (1st level) allows the caster to call upon the strength and wisdom of a deity for luck bonuses to their own hit and damage rolls. Transferred Divine Favor (2nd level) allows the caster to call upon the strength and wisdom of a deity for luck bonuses to hit and damage rolls and bestow them upon a touched target.
- --
- Author: Rebecca Glenn © Rebecca Glenn 2001 This feat is from the NBoF, please see NBoF Credits.
- Revised by the Netbook of Feats Review Board
Overall | Purp | Pow | Port | Comp | Rule |
---|---|---|---|---|---|
3.82 | 4.30 | 3.60 | 3.60 | 3.60 | 4.00 |
Back to Main Page → 3.5e Homebrew → Character Options → Feats → Metamagic Feats This page is protected from editing because it is distributed under the OGL. Please discuss possible problems or changes on the talk page.