Townie (5e Fallout Supplement)
Townie[edit]
Medium humanoid (any race), any alignment Armor Class 8 All
Senses passive Perception 10
Rad Pool. Townies have a rad pool of 10. ACTIONSHumanoids typically only have 1 weapon.
Double-Barrel (O/U) Shotgun (Caravan Shotgun). Ranged Weapon Attack: +0 to hit, range (10/40), one target. Hit: 8 (3d4+2) ballistic damage.
|
Making the majority of humans that survive in the post-apocalypse, townies lack substantial weapons or armor, and typically find shelter in fortified communities. |
Back to Main Page → 5e Homebrew → Creatures
Back to Main Page → 5e Homebrew → Campaign Settings → Fallout → Bestiary → Humans