Tie Cantrip (3.5e Spell)

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Tie Cantrip
Evocation [Ties Cordage]
Level: Bard 0 Sor 0 Wiz 0 Clr 0 Dru 0
Components: V S
Casting time: 1 Swift Action
Range: 25 Feet
Target: 1 Object that can be tied.
Duration: Instantaneous
Saving Throw: Special
Spell Resistance: Special

By means of this cantrip, the caster can magically cause the object of the magic—thread, string, cord, rope, or even cable—to tightly knot itself to either its other end or an end of a similar object within 1 foot of it. The resulting knot is a normal one, such as a square knot, half-hitch, running bowline, or so on, whatever common knot is desired.

If this is used on hair or fur of a living being the target get's a Reflex Save, if successful the knot fails to manifest.

The caster verbalizes the name of the knot while holding up three fingers.