Thundering Spell (3.5e Feat)

From D&D Wiki

Jump to: navigation, search
This material is published under the OGL 1.0a.


Thundering Spell [Metamagic]

Your electrical spells deal additional sonic damage.
Prerequisite:
Benefit: On any spell that deals electrical damage, you also deal 1 point of sonic damage per caster level. This effect occurs on the same round that the spell first causes electrical damage, and has no additional effect even if the spell has a non-instantaneous duration. If a spell allows the target to make a saving throw for half or no damage and the target makes their save, the sonic damage is also halved or negated. The spell gains the "Sonic" descriptor. A thundering spell uses up a spell slot one level higher than the spell’s actual level.
--
Author: Brendan Quinn © Brendan Quinn 2002   This feat is from the NBoF, please see NBoF Credits.
Revised by the Netbook of Feats Review Board
NBoF Balance Rating (0 to 5 Scale)
Overall Purp Pow Port Comp Rule
3.60 3.71 3.57 3.43 3.57 3.71

Back to Main Page3.5e HomebrewCharacter OptionsFeatsMetamagic Feats Padlock.png This page is protected from editing because it is distributed under the OGL. Please discuss possible problems or changes on the talk page.

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is a NBoF Feat. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains NBoF material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
Home of user-generated,
homebrew pages!


Advertisements: