The Untouchable Monk (3.5e Optimized Character Build)

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Introduction[edit]

There are those that fight with the sword, and those that fight with the arcane. You are a monk who has perfected his craft in both wizardry and hand to hand combat. Can you take on beasts from another plane? With ease. Can you take on a small army by yourself? Of course. Can you fight a Tarrasque? Alone? Only Pun-Pun can I think.


References[edit]

Complete Arcane, PHB "duh", Sword and Fist, Champions of Valor, many more.

Game Rule Components[edit]

Spells, Powers, Soulmelds, Stances, etc...[edit]

You're almost capable of full casting, capping off at 7th level spells. So sure, if your party runs into a Tarrasque, you won't be able to kill it by yourself. However, you're more about defense, and crowd control. And if you don't feel like burning a spell, just run up and punch it. Or punch it from 20 feet away.

Items[edit]

You'll need a few, but no armor. Some Ioun stones would be good. A Belt of Magnificence, Ring of Protection, Starmantle Cloak, and a Monk's Belt. These are the essentials.

Progression[edit]

Starting Ability Scores (Before Racial Adjustments): 10 Str, 16 Dex, 14 Con, 16 Int, 12 Wis, 8 Cha

Race (Templates): Human: You need those feats in the beginning.

Class Build: Monk 3/Abjuration Domain Wizard 2/Fighter 2/Abjurant Champion 5/Eldritch Knight 8

ECL Class/HD/LA Base
Attack Bonus
Saving Throws Feats Class
Features
Special
Fort Ref Will
1st <- class, racial HD, or LA -> + + + + <- feat(s) -> <- class features gained -> <- other stuff ->
2nd <- class, racial HD, or LA -> + + + + <- feat(s) -> <- class features gained -> <- other stuff ->
3rd <- class, racial HD, or LA -> + + + + <- feat(s) -> <- class features gained -> <- other stuff ->
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9th <- class, racial HD, or LA -> + + + + <- feat(s) -> <- class features gained -> <- other stuff ->
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11th <- class, racial HD, or LA -> + + + + <- feat(s) -> <- class features gained -> <- other stuff ->
12th <- class, racial HD, or LA -> + + + + <- feat(s) -> <- class features gained -> <- other stuff ->
13th <- class, racial HD, or LA -> + + + + <- feat(s) -> <- class features gained -> <- other stuff ->
14th <- class, racial HD, or LA -> + + + + <- feat(s) -> <- class features gained -> <- other stuff ->
15th <- class, racial HD, or LA -> + + + + <- feat(s) -> <- class features gained -> <- other stuff ->
16th <- class, racial HD, or LA -> + + + + <- feat(s) -> <- class features gained -> <- other stuff ->
17th <- class, racial HD, or LA -> + + + + <- feat(s) -> <- class features gained -> <- other stuff ->
18th <- class, racial HD, or LA -> + + + + <- feat(s) -> <- class features gained -> <- other stuff ->
19th <- class, racial HD, or LA -> + + + + <- feat(s) -> <- class features gained -> <- other stuff ->
20th <- class, racial HD, or LA -> + + + + <- feat(s) -> <- class features gained -> <- other stuff ->

Other Components[edit]

<- anything not covered by the previous sections ->

Highlights[edit]

<- How and why this build works ->

Munchkin-Size Me[edit]

<- Take it to the next level ->

Side Notes[edit]

<- overview of additional info about this build ->

Limitations[edit]

<- conditions of when this build works ->

DM Counters[edit]

<- If needed, tricks for the DM (provided they allow this build) to keep the abuse to a minimum. ->

Miscellaneous[edit]

<- Any other side notes that don't fit in the above sections. ->



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