The Traveler (5e Subclass)
Traveler Warlock[edit]
Warlock Subclass
Warlocks who forge this pact usually find one of two types of patrons. Powerful beings who have been locked away who seek escape or wish to live vicariously through those with whom they make pacts. The Other tend to be Beings that are simply the embodiment of Exploration.
Expanded Spell List[edit]
The following spells are added to your warlock spell list.
Spell Level | Spells |
---|---|
1st | longstrider, jump |
2nd | nystul's magic aura, kinetic jaunt |
3rd | sending, blink |
4th | greater invisibility, leomund's secret chest |
5th | passwall, tree stride |
Traveler[edit]
At 1st level, your movement speed increases by 5 feet and increases by 5 more feet at warlock levels 6, 10, 14.
This movement is added to any speed available to you (walking, swimming, climbing).
Also, when determining your jump distance, you may use your Charisma instead of your Strength score.
Well Traveled[edit]
Also at 1st level, You gain proficiency in two languages of your choice as well as proficiency in cartographer's tools, and when you make any skill check to gain directions or discover doors or paths, you may do so with advantage.
Eager Traveler[edit]
Upon reaching 6th level in this class, you can give yourself a bonus to your initiative rolls equal to your Charisma modifier.
Free Spirit[edit]
Also at 6th level, you can use your bonus action to entreat your patron to open any non magical lock you touch (as if casting a warlock touch spell), such as doors, restrains, chests, etc. You may use this ability on non magical rope or chains to cause a single break in the rope or chain. You have have a number of uses of this feature equal to your proficiency bonus and you regain all expended uses at the end of a long rest. You may also use this ability to end the grappled, slowed, restrained, or swallowed condition.
Eldritch Movement[edit]
Once you reach 10th level in this class. You fully ignore all difficult terrain, and you gain the ability to travel up and down vertical surfaces as if they were ground and on ceilings as if always under the spider climb spell; So long as you are in contact with the surface, gravity seems to pull you and everything on your person in that direction, thus allowing you to just stand or sit on a vertical wall or ceiling. You can also stand on liquid surfaces with this ability while conscious if you choose, though you can still be pulled under or choose to submerge your self if you wish. If you are subject to an effect that forces you prone while using this ability, you fall as normal.
Path Maker[edit]
At 14th level you can place an inactive 5 foot diameter portal within 5 feet of you as an action. This portal can be oriented in any direction and will be inactive until you drop an active one. If you drop a second one, within 1000 feet of the first the become connected portals the creatures and objects can see and pass pass through as though it were an open door. The portal remains open for 10 minutes before closing. Once you've linked two portals, you cannot link two more until you've completed a long rest. If you wish you can have your second portal replace the first as an inactive portal causing the first to disappear.
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